Fallout 3
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Frank

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AfroJungleZ

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About this mod

Almost everything should now respawn.

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                                                                                        The mod:

This is the same as my "respawn system" mod which can be found here  
http://www.nexusmods.com/newvegas/mods/62815/?
* There's a version for TTW, Fallout: New Vegas, and Fallout: New Vegas Ultimate Edition, so if you use TTW or you want the Fallout: New Vegas edition, go get it on the link above.

This one is for Fallout 3: Game of The Year edition, does it works with vanilla Fallout 3 plus DLCs? Probably, haven't tested it but I don't know why it shouldn't.

Now, almost every locations will respawn.



Exceptions:

Raven Rock since you cannot go back there once it is destroyed so there is no point of making it respawn NPCs.

Tempenny Tower since either ghouls or tempenny residents/guards can be there, you don't want them both to spawn at the same time right?
I could check for a script or something, so if let's say, the tower belongs to the ghouls, then the ghouls will respawn  if you kill them.
If the tower belongs to the residents and guards, then they will be the ones to respawn if killed.
If someone already knows how to do something like that, let me know, otherwise, I'll check it by myself if I do have some time free.



To try if it works with a specific location, go sleep (inside a location that is not that location) and wait 48 - 50 hours, it should works, if not, try 72 hours, it will works, I have tested the Super-Duper Mart and it works.
Paradise Falls should also works, most locations of the game should respawn.
I may have forgot a few specific NPCs or creatures, if that's the case, let me know and I'll update it.
Other than that, almost everything should now respawn, even the Chinese guys in Anchorage (even if you can't get back there once it is done).