Fallout 3
0 of 0

File information

Last updated

Original upload

Created by

MadCat221

Uploaded by

Madcat221

Virus scan

Safe to use

Tags for this mod

About this mod

A collection of enhancements to Vanilla weapons to give them more function

Permissions and credits
SUPER SLEDGE BEATDOWN
If you're gonna do something, do it first... or better. This one will add a knockback effect on the Super Sledge's critical hit (and Fawkes's and Cross's as well). I made my own code (with much help from QZilla and TheTalkieToaster) and got a beefy custom sound from Crawlius (who makes the CRL9000 sounds), and made it universally effective. The "VictoryRifleKnockdown" effect that some others may use isn't meant for use on the Player... this is. Beware, you can get knocked around just like your foes. Also, it will feature varying degrees of knockback, depending on what's under the hammer: A mole rat will fly a LOT farther than a mutie. Don't expect it to work at all on a Behemoth. So you can enjoy the beatdown more often, the crit chance multiplier on this weapon is increased a bit as well. Creatures with exoskeletons will be popped like an overripe fruit when they get a super sledge crit, making it useful against more dangerous exoskeletal creatures in the wastes.

Installation: Drag 'n drop the plugin file and the Sound folder into the "Fallout 3\Data" folder, then activate the plugin.