Fallout 3
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big0ofN

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big0ofN

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About this mod

This is my last installment of More Quests: an endeavor to bring more personality and more to do into the wasteland.

Requirements
Permissions and credits

More Quests - Part One
More Quests - Part Two
WE WANT MORE - WWM
^ALL THREE PARTS MERGED PLUS MORE CAMPS & MORE ROAD BLOCKS IN ONE .ESP.

Since there seem to be a lot of people new to Fallout and/or modding lately here's my two cents:

THIS IS A FREE COMMUNITY. NOT TECH SUPPORT. IF YOU HAVE A MYSTERIOUS ISSUE
DO NOT DEMAND I SOMEHOW FIX IT FOR YOU. IF YOU HAVE A PROBLEM WITH  A
SPECIFIC KNOWN CAUSE, I CAN LOOK INTO IT.  IF YOU HAVE A PROBLEM AND A
SOLUTION, PLEASE SHARE IT AND I WILL INCLUDE A PATCH (WITH CREDIT GIVEN).

NO ONE IS MAKING YOU USE THIS MOD. NO ONE IS CHARGING YOU FOR THIS MOD. BE AN ADULT.


PREVIEW/QUEST PROMPTS:


INTRODUCTION:

FO3 is a great game but terribly lacking in quests. There's plenty of content, but little to tie it together. Have you ever found yourself exploring and wondered, ''What's my character's motivation for this?''. Well these little quests were made to provide just that motivation. I haven't added much more than a few npc's, dialogue, reasons to do stuff, and the occasional special item to hunt down.

This installment is mostly utilitarian, as in I mostly just found excuses to use up the remaining unused locations. Don't expect long deep stories.
This is the last installment. I've lost my enthusiasm for modding and I don't want to force it. I hope you enjoy it. And, if not, sorry.

DESCRIPTION:

There are about 12 actual quests. Some are a bit more fleshed out than others. All are voiced by me.

ARMED AND DANGEROUS (Brotherhood Knight Sergeant inside Arlington Library)
THE WASTELAND CANDIDATE (Terry Vole in Canterbury Commons)
GHOULS NEED LOVE TOO (Ernie in Underworld Concourse)
LATE DELIVERY (Dr Mandrake in Rivet City Science Labs)
IRRADIATED AND CONFUSED (Dale in Oasis)
NO CORPSE LEFT BEHIND (Chris in Arlington House)
GARY MUST DIE (Gary X in Canterbury Commons)
MOBY-LURK (Ishmael in Boats and Bait)
TECH JOB (Paladin Wilson on bridge outside Fort Independence)
MAGNIFICIENT FOUR (Chuck at Sniper Perch)
MERC REGULATON (Spencer by the Wilhelm's Wharf)
and there's a repeatable fetch quest for Marcovich in Jalbert Brothers Waste Disposal.

REQUIREMENTS:

All DLC's.

BUGS:

If you run into problems with quests not updating properly try moving the mod to the bottom of your load order.
Moby-Lurk can spawn on top of trees. It's weird. Oh well.
If you use Primary Needs, for some mysterious reason, this mod changes purified water to give HP rather than quench thirst.
There may be other stuff that I haven't found yet. If you get stuck for whatever reason, CONSULT THE README.

P.S. I've made copies of the Gary's to spawn on accepting the quest if you've already killed them.

DISCLAIMER:

I've tried to be nice since I started modding a few months ago. But if I've learned one thing since then it's that the only thing some people like more than enjoying free content is complaining about it. It's like complaining when a stranger shows up at your birthday and gives you a present. It's ridiculous.

I am not responsible for problems that arise in your own personal game. This mod works fine in my game and that 's good enough for me. You all are free to make patches/changes or anything you'd like to this mod. So don't be lazy. If something's wrong for you or a fairly small minority, do something about it.