Adds a small lore-friendly player home not far from Smith Casey's Garage. Fully navmeshed and (somewhat) companion friendly.
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Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Description:
This was originally a personal player home mod that I made for an old playthrough. Contains all the essentials (bed, infirmary, science lab etc). Also has a workbench that allows you to repair your items for free (may be buggy).
Fully navmeshed, so you should be able to bring your companions into the hideout without problems. The only issue is that they may get stuck inside the building when you exit, just fast travel and they should be back with you again.
The hideout is located roughly to the west of Smith Casey's Garage (a.k.a. Vault 112). It should be marked on your pip-boy map somewhere around that area.
Requirements:
-Broken Steel DLC
Credits:
Bethesda Softworks for Fallout 3 and the GECK.
Licensing/Legal:
-If you for some reason want to modify this file or re-upload it somewhere else, just give proper credit wherever it's used.