Fallout 3
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AbbaddoN33

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AbbaddoN33

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About this mod

This is my last and final mod that concerned about fungi. I promise you. :D

This mod is very simple: only replaces the appearance of the world model of the Cave Fungus Ingestable and its icon in the inventory, it does not change anything else.

The world model is a Mushroom Cap with a short stalk.
The icon is similar.

Permissions and credits
Cave Fungus Replacer (by AbbaddoN33)
Version: Vanilla, FWE, 1.0
November 2014


Description:
------------
This is my last and final mod that concerned about fungi. I promise you. :D

This mod is very simple: only replaces the appearance of the model of the Cave Fungus Ingestable and its icon in the inventory, it does not change anything else.

The world model is a Mushroom Cap with a short stalk.
The icon is similar. 

There are two versions: Vanilla and FWE.

Also add it to the update of my another mod:
http://www.nexusmods.com/fallout3/mods/20738/?


Requirements:
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- Vanilla version:
NONE

- FWE version:
FO3 Wanderers Edition (6.03a)
http://www.fallout3n...ile.php?id=2761


Install:
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- Extract ONLY ONE .ESP file into your Fallout 3 Data Folder (for example C:\Program Files\Fallout 3\Data\).
- Extrac TEXTURES and MESHES folders into the same path.


Uninstall:
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- Delete the .esp File, located in \Fallout 3\Data


History:
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- 1.0 - Initial release


Contact:
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- You can contact me at Fallout3Nexus.com under my nick "AbbaddoN33"


Credits:
--------
- FWE Team and Contributors for his masterpiece.
Fallout 3 Wanderers Edition - http://www.fallout3n...ile.php?id=2761

- ElminsterAU for the FO3Edit
http://www.fallout3n...file.php?id=637

- FOSE Team for Fallout Script Extender (FOSE)
http://fose.silverlock.org

- NifSkope Team, GIMP2 Team and DXTBmp author for his invaluable tools.

- Bethesda Softworks for Fallout 3 and GECK.


Tools Used:
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- GECK
- FO3Edit
- NifSkope
- GIMP2
- DXTBmp