Fallout 3

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Created by

JWatkins84

Uploaded by

jwatkins84

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About this mod

This mod adds an a simple plugin to allow Megaton Walkway and Expanding Megaton Mod to work together.

Requirements
Permissions and credits
This mod adds an .ESP plugin that reworks the section of Megaton Walkway heading to the Saloon and removes a few barriers that EMM adds near Craterside Supplies. I am a new modder and haven't learned the ins and outs of NAVMESH so the edited section does not properly work for NPC's.

In-Game Details:
>Removes the upper walkway to Moriarty's Saloon. 
>Adds new walkway to area above the Children of Atom Building to the side of Moriarty's.
>Removes railing in front of Craterside Supply.

Future Plans:
>Re-work Navmesh

Requirements:
Fallout 3 v1.4 or later (No DLC required)
EMM Expanding Megaton Mod V1.7 or newer (inside)- http://www.nexusmods.com/fallout3/mods/8556/?
Megaton Wlakway v1.1- http://www.nexusmods.com/fallout3/mods/8247/?

Install:
1. Extract the .esp from the archive.
2.Copy file to (install folder)\Fallout 3\Data\
3. Start Fallout 3 Launcher or FOMM
4. Verify the load order is correct, this mod should be near the bottom beneath EMM and Megaton Walkway .esp files
4. Check the box next to the .esp file
4. Load a save game where you are NOT inside Megaton, or it might crash your game.

Uninstall:
1. Delete the .esp file

Bugs/Issues:
>Some areas not navmeshed properly (I am noob  at modding and haven't learned how to Navmesh)

History:
>Initial release

Recomended (Not required) Mods:
FWE Fallout Wnaderers Edition- http://www.nexusmods.com/fallout3/mods/2761/?
UPDATED Unofficial Fallout 3 Patch- http://www.nexusmods.com/fallout3/mods/19122/?
Fallout 3 Redesigned (Formerly project Beauty HD)- http://www.nexusmods.com/fallout3/mods/6341/?
Fellout- http://www.nexusmods.com/fallout3/mods/2672/?
Mart's Mutant Mod RC 62-http://www.nexusmods.com/fallout3/mods/3211/?
Fallout 3 Re-Animated- http://www.nexusmods.com/fallout3/mods/7670/?
Fallout Streetlights- http://www.nexusmods.com/fallout3/mods/8069/?
Megaton Lighting Overhaul- http://www.nexusmods.com/fallout3/mods/7875/?
CASM- http://www.nexusmods.com/fallout3/mods/3729/?
iHUD Immersive HUD- http://www.nexusmods.com/fallout3/mods/15790/?
aHUD Adjustable HUD- http://www.nexusmods.com/fallout3/mods/15886/?
DarNified UIF3- http://forums.bethsoft.com/topic/1077483-wipzbeta-darnified-ui-f3/
Unified HUD Project- http://www.nexusmods.com/fallout3/mods/15771/?
Blackened- http://www.nexusmods.com/fallout3/mods/18173/?

Credits:
Bethesda (of course) for making a great game.
Nexus Mods forums for all the how to threads.
shveet (http://www.nexusmods.com/fallout3/users/1349735/?) for4 creating Expanding Megaton Mod.
Phoenix316 (http://www.nexusmods.com/fallout3/users/968969/?) for Megaton Walkway.
Everyone who endorsed or downloaded this mod.

Tools Used:
GECK Fallout 3 edition
FO3Edit
WinRar

Legal: 
I do not claim (nor ever will) to own EMM or Megaton Walkway all credit for those mdos should go to their creators listed above.
You may modify this file without permission, as long as the Author(s) are credited.
Lastly if you like this mod please endorse.