Fallout 3
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bluebellfairy

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bluebellfairy

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About this mod

Causes player character to play animation when using stimpaks.

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This mod applies the game's stimpak animation to the 3rd person player character. Each time you use a stimpak, your character will remove it from their inventory and inject themselves. This also creates a minor gameplay change as the animation is timed so that the restoration effect of the stimpak does not occur until the moment that you inject yourself. (As a consequence of this design, you're no longer able to see how many health points stimpaks restore by hovering over them in the Pip-Boy Inventory screen.)

Unfortunately, this mod is not compatible with other mods that alter the stimpak base object. I've provided a number of different versions of this mod to choose from so hopefully at least one of them will match whatever mods you are using. If you'd like me to make another version that is compatible with a specific mod, then let me know and I'll take a look at it.

Here are the different versions of the mod that are available. All of them restore the same amount of health but some of them do so more slowly than others. The first four restore crippled body parts:

   Version 1: Restores health instantly, restores crippled body parts. (Same as vanilla Fallout 3)
   Version 2: Restores health over 5 seconds, restores crippled body parts. (Same as Simple Realism)
   Version 3: Restores health over 10 seconds, restores crippled body parts.
   Version 4: Restores health over 15 seconds, restores crippled body parts.

The next four are identical except that instead of restoring crippled body parts, they only allow you to ignore them (return to normal movement speed and ignore the negative effects on your stats) for five minutes, after which the negative effects return. Note that the game will not allow you to use a stimpak from the inventory menu if your health is already full, but if you want to use a stimpak just for the ignore crippled effect, you can still do so from the Status screen on your Pip-Boy.

   Version 5: Restores health instantly, ignores crippled body parts for 5 minutes.
   Version 6: Restores health over 5 seconds, ignores crippled body parts for 5 minutes.
   Version 7: Restores health over 10 seconds, ignores crippled body parts for 5 minutes.
   Version 8: Restores health over 15 seconds, ignores crippled body parts for 5 minutes.

These last files add the animation to specific mods (without changing any other stimpak attributes set by these mods). There's no version specifically for FWE as I haven't received permission to make one. You can probably still use any version of this mod with FWE (version 2 is the closest to FWE stimpaks I think), but it will only play the animation for standard stimpaks and not for super stimpaks.

Important: Be sure to put these files below the respective mods in your load order.

   Version 9: Compatible with FOOK2.
   Version 10: Compatible with Triage.
   Version 11: Compatible with RI - Real Injuries.
   Version 12: Compatible with FOOK2 + Real Injuries.

Thanks to the FOOK team for FOOK2, Kearsage for Triage, and Kschenk for Real Injuries!