FALLOUT 3
More Damage Traps by GrozaTerroristow
Fallout 3 » Gameplay Effects and Changes
Added: 16/03/2013 - 07:06PM
Updated: 16/03/2013 - 07:06PM

7 Endorsements

1.0 Latest version

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Uploaded by GrozaTerroristow

Description

Last updated at 19:06, 16 Mar 2013 Uploaded at 19:06, 16 Mar 2013

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Description
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1) bear trap will deal double the damage (90 units) and is guaranteed to injure limb, which you activate a trap;
2) falling traps, such as iron beams, car engine, wooden ram, brahmin rotting corpse also cause twice the damage (80 units during the initial activation and 10 units for subsequent strikes);
3) trap toilet energized electricity also causes twice the damage (50 units);
4) gas leak explosion now does 15 times more damage (90 units) - otherwise damage did not look appropriate explosion effect, there is now a real possibility that the explosion of gas will get everything;
5) rigged shotgun trap fires now eight times (because deactivation traps give 4 buckshot cartridge - I thought it fair to return the missing seven rounds in the shotgun's drum);
6) baby carriage explosion now does three times the damage (300 units) because it charged with three landmines, not one.

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Requriments
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Fallout 3 "GOTY Edition"

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Install\\Delete
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Drop the "MoreDamageTraps.esp" into the data folder & activate it via game launcher, FOMM or NMM. For uninstall - disable "MoreDamageTraps.esp" via game launcher, FOMM or NMM & delete that from data folder.

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Credits
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Author - GrozaTerroristow
Thanks to Bethesda for creating Fallout 3 and GECK.