FALLOUT 3
Blackened by BenWah - BlackRampage - Martigen
Fallout 3 » Gameplay Effects and Changes
Added: 11/09/2012 - 11:59PM
Updated: 02/05/2015 - 09:35AM

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Uploaded by BlackRampage

Description

Last updated at 9:35, 2 May 2015 Uploaded at 23:59, 11 Sep 2012


Name: Blackened
Category: Gameplay Effects/Changes
Author: BlackRampage
Co-Author: Martigen
Beta tester: BenWah

Description:

In short, Blackened is a compilation of patches meant to improve compatibility between many of the bigger and/or more popular overhaul mods available for Fallout 3.

The following patches are available for download:

  • Fallout Wanderers Edition + Energy Visuals Enhanced (Unified Paradox version).
  • Fallout Wanderers Edition + Mart’s Mutant Mod.
  • Mart’s Mutant Mod + Energy Visuals Enhanced (Unified Paradox version).
  • Energy Visuals Enhanced (Unified Paradox version) + Project Beauty.

Combo patches:

  • Fallout Wanderers Edition + Energy Visuals Enhanced + Project Beauty.
  • Fallout Wanderers Edition + Mart’s Mutant Mod + Project Beauty.
  • Fallout Wanderers Edition + Mart’s Mutant Mod + Energy Visuals Enhanced.
  • Fallout Wanderers Edition + Mart’s Mutant Mod + Energy Visuals Enhanced + Project Beauty.
  • Fallout Wanderers Edition + Mart’s Mutant Mod + Energy Visuals Enhanced + Project Beauty + Destruction.
  • Mart’s Mutant Mod + Energy Visuals Enhanced + Project Beauty.
  • RH_Ironsights (Paradox merged version) + Fallout Wanderers Edition + Energy Visuals Enhanced.

These files all require the original versions of their respective mods, and all of their DLC addons. No exceptions.

Please note that EVE-related patches can only be used in conjunction with the Unified Paradox version of EVE.
The latest EVE installer will now provide you with this version of EVE.

Project Beauty related patches only work with the high-resolution version of Project Beauty, not the standard version.
Do not activate the plugin labled "Mart's Mutant Mod - Project Beauty.esp".

Note that, as of version 3.3 of this mod, any and all MMM-related can only be used in conjuction the Paradox Ignition merged version of Marts Mutant Mod. Failure to do so will result in your game crashing on startup.

FWE installs well with FOMM, but if using NMM:
Manually download part 1, 2, & hotfix. Extract all 3 into a new folder called Data, being careful with overwriting order (hotfix last). Right click folder to create an archive from it, and add via NMM clicking "add mod from file".


Februari 15th 2015 update:

  • Added compatibility patch for RH_Ironsights, FWE and EVE.
  • This patch is exclusively compatible with the Paradox Ignition merged version of RH_Ironsights.

September 30th 2014 update:

  • Modified all relevant patches to use the Paradox Ignition merged version of
  • Marts Mutant Mod. From now on, any future updates to Blackened will be exclusively compatible with the mergers version of Marts Mutant Mod only.
  • Failure to use the PI merged version of MMM with version 3.3 or newer of these patches will result in your game crashing on startup.


August 31th 2014 update:

  • See the changelog for a full list.

May 10th 2014 update:

  • Fix for glowing laser pistols and laser rifles in NPC hands
  • Fix for A3-21 rifle causing invisible and invincible NPCs on death.

April 16th 2014 update:

In addition to the new 3.0 release (see the epic Changelog), a new module has been added that adds Destruction to the MMM - FWE - EVE - Project Beauty module. Also added are optional modules for:

    • MMM - DC Interiors -- adds some MMM features to DC Interiors
    • Gunfire Sound Range Increased -- Based on Povuholo's work(http://www.nexusmods.com/fallout3/mods/14248) this is a tweaked versionplus integrated support for all DLCs, EVE and FWE.




Installation instructions:

1. Download patch.
2. Unpack the .zip file.
3. Read the Readme.
4. Drop the patch into your Fallout 3 Data folder


Incompatibilities:

These patches are incompatible with the Fallout Interoperability Program, better known as FOIP.

Reporting bugs:

Should you genuinely believe you have found a bug, then please do not hesitate to tell me either via the comments thread or via PM (major bugs only).

FAQ:

Q:
Is there any way I can help out?
A:
Yes, the best way is by providing feedback.

Q:
Will you make a compatibility patch for {insert mod name here] and [insert mod name here]?
A:
No, I no longer make patches on a request basis.

Q:
Will you make a compatibility patch for FWE and FOOK2?
A:
Nope. If you want the best of both mods you should try MUW (My Utility World) V3 by freddy_farnsworth.

Q:
Will you make a compatibility patch for FOOK2 and [insert mod name here]?
A:
No FOOK2-related patches of any kind will be made for now.

Credits:

BlackRampage:
Author

Martigen:
Co-author, Beta testing & additional support.

BenWah:
Beta testing & additional support.


Hairlylegs222:
Creating "Paradox Ignition" version of EVE, MMM and RH_Ironsights and allowing use of Updated UF3P entries.

WeiJieSen:
Allowing use of assets from the RH_Ironsights - EVE bridge on the RH_Ironsights mod page.

Rogue Hallow:
Allowing use of assets from the RH_Ironsights - FWE bridge on the RH_Ironsights mod page.

captaincallidus:
Allowing use of several meshes from his "Assorted Laser Colors" mod.

James:
FWE - MMM patch.


ElminsterAU/Sharlikran
Fo3Edit

Bethesda:
For making such great and addictive games.

The Nexus Forums:
For providing a place to upload mods and being a save haven for their authors and end-users alike.


Tools used:

Fo3Edit
The GECK


Distribution permissions:

- These patches may not, under any circumstance, be uploaded to other sites. Don't bother asking for permission.

- You may not modify these files; including releasing bug fixes or improving on the features these files add to the game, and upload them as separate files without asking permission from me first.

- You may not use assets contained in these files in your own files without asking permission from me first.