Fallout 3

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JkKILER

Uploaded by

JkKILER

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About this mod

Walking to your Megaton house (Moriarty\'s Saloon or Uncle Roe\'s House) you see a flyer. Reading it quickly, you discover that an old weapons manufacturing factory has been recomissioned by a group of people. They are looking for someone to donate money to help them. In return, they offer you use of their equipment to create Camouflages for weapon

Permissions and credits


Dye Incorporated
JkKILER mod

Patch 5_2 Has Playerhouse Update in it!

WHAT YOU NEED FOR THIS MOD TO WORK "WELL"
Files:
Dye Incorporated V5
Patch 5_2

In that order

Quick Note: IF you have been unable to get the desert eagles due to fautly dialouge, Go into the factory, Open your console with the ~ key and type "Tcl". Go under the floor by the dying machine, and under it is a toolbox with all weapons inside. I might make a patch later but for now, at least you can have weapons. It has all weapons in it, in case you dont really want to do the quests. They were used for testing purposes.

Click Endorse if you like the file and want to see more Camos and Weapons in the future
Next Version. I will keep doing them if i keep on recieving endorsements!

Playerhouse Update:
Adds a diolouge option to Chairman Bradley asking "Ive worked really hard for you. Is there anything you can give me?" Asking him that will give you the key to an unimpressive playerhouse. It is upgradeable from the terminal in the house after you purchase the main furnature package from Bradley!

The reason it is in here is so that i can test the features i have used for the first time, like the Air Conditioner. All scripts were made from scratch by myself and i wanted to test them. I have another mod idea in my head now. And this was the trial run. Look for the mod in the Somewhat distant future.



DESERT EAGLE IMPORTANT INFO! Read Read Read!
See credits for usage
To get these upgrades Desert Eagle V3's you must help people around the factory. Then after you have helped them out enough, talk to donavan!


M16 INFORMATION! VERY IMPORTANT TO READ
Even though these are weapons from a different mod, i decided NOT to make this file an .esm

So in order to get the camouflages for the weapons you are going to need to buy the base models off of Donavan. They will have different names than the AA ones too. (M16A2 )

You wont need AA for the models and textures to work

The quest for this starts by reading a terminal in the gaurd house.



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VERSION 5 !
Desert Eagle From AA and camouflages
Ak74u In Bradley's Office (I know the texturing is bad, however, the base model wasnt very good to begin with, will be working on....)

My Recomendation for downloading:
Delete all mesh files and texture files from the old version, the newest version includes the old ones anyway
Of course, you dont have to, but it may cause conflicts

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If you have an idea for a camouflage i should do next, leave a comment!


The mod begins by activating the note in one of 3 places
Moriarty's Saloon Door
MegatonPlayerhouse Door
Uncle Roe's Door
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Using the Dye Machine

The receptionist briefly explains how to use the dye machine.

To use it, You need Weapon Dye which can be bought from Donavan inside the factory, and the weapon you want to camo. (Assasult Rifle or 10mm pistol and maybe chinese assault rifle depending on your point in the quests.)
Put it in the materials bin, the safe inside the machine, then go to the terminal. and at the terminal it is pretty straightforward!



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*= Complete quest first
What it does:

Adds a factory near Canterbury Commons where you can camouflage weapons to your heart's (And Cap's) delight! It also adds

Camoflouges for
Assault Rifle
10mmPistol
ChineseAssaultRifle*
Sniper Rifle*
M16A1* AA
Desert Eagle* AA

In versions of
Digital
Woodland
Red Tiger
Blue Tiger
Desert
Purple Storm
Winter
and GOLD*

More of Both to come!

This mod also adds ^ new quest (2 main quests 4 side quests) to people around the factory!

And A new scope mesh. I dont know where the mesh is from.

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Problems:
Let me know of any PLEASE i cant fix it if i dont know it

Even though the NPC's in the factory interact with the idle markers, they can sometimes look very awkward doing it.

Sometimes Npc's like to gather under the catwalk intersection


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Click Endorse if you like the file and want to see more Camos and Weapons in the future