FALLOUT 3
Charlies abandoned car tunnel Home with Custom Weapons Armor and lots more by chazzee23
Fallout 3 » Buildings
Added: 06/05/2012 - 01:42AM
Updated: 09/04/2014 - 08:20AM

21 Endorsements

1.3 Latest version

690 Unique D/Ls

974 Total D/Ls

12,434 Total Views

Uploaded by chazzee23

Description

Last updated at 8:20, 9 Apr 2014 Uploaded at 1:42, 6 May 2012

This is very much a work in progress when I get the time to do it, the Swimming pool has taken a long time to get right so please let me know if its ok. Any tips ideas are well welcome, please leave a comment and endorse if you like, its good to know what people think!

Description:
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A home in an Abandoned car tunnel that may have been use by the President but was left abandoned and has been done up to accommodate someone as a Home

Future plans:
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Add more storage
Add an ammo sorter if I can figure out how to do it
any ideas welcome

Credits:
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CommanderJuraks for his comments and usefull ideas and tips. Kudos
AxlRocks for help and advice to a lighting problem I had with this mod
Bethesda

Details:
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Update: added a gun vendor, and a custom Sniper Rifle with no scope wobble when crouching(this requires FOSE to work correctly) 02/06/2012
Fixed some NPC idles added more clutter plus lots more! 02/06/2012
Update: now with a Sauna 11/05/2012
Now there is a bed area for your companion 11/05/2012
Now with a Swimming Pool 08/05/2012
Map Mark for fast travel
Fully Navmeshed
Working Infirmary
Working Lab
Water Purifier
Lights for the Rifle Range
Quarantine area
Jacuzzi
Swimming pool
Custom Sniper Rifle
Custom Combat Stealth Armor
Guun & Ammo Vendor
Games area
Kitchen
Bathroom
Dog
Science Area
A custom fat man that fire Megaton Nuke Bombs

The Stealth Armor is located by the Bed on the shelf
The sniper rifle is located on the second table on the range

Location:
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Near Rivet City, there is a fast travel marker

Upgrade:
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Remove from data folder and replace with new file

Requirements:
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The update for the custom sniper rifle requires FOSE to work correctly.

Known issues and bugs:
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Let me know if you find any thing, I have a small bug where some static texture change don't know how to fix this yet, but im trying

Incompatibilities:
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Should work with everything as its in a new cell