Intro Street Bus and Dupont Alignment by Some Chump
Fallout 3 » New Lands and Locations
Added: 22/10/2011 - 03:19AM
Updated: 02/12/2011 - 01:41AM

236 Endorsements

2 Latest version

2,386 Unique D/Ls

3,714 Total D/Ls

31,265 Total Views

Uploaded by bigpete


Last updated at 1:41, 2 Dec 2011 Uploaded at 3:19, 22 Oct 2011

DCStreet Version 2

This files adds in the street and bus from the intro movie.
The street is added to the Chevy Chase area.

This mod also aligns the GNR building in Chevy Chase with the rear of the building in Dupont Circle, as well as aligns Dupont circle with the in game map, (it was off to the left originally)

Extract all to your data folder

Only active one ESP

If you have Broken Steel, use the "DCStreet - BS.esp" file, this ensures certain items gets activated in the correct location. otherwise use "DCStreet.esp"

To uninstall, remove all added files.

New in version 2:
Added landscape LOD and texture
Added LOD details to either end of Chase street, Much better now, far less pop up
Reduced size of monument, looked to close before
Added internals to radiation king in the bus, didn't realise it was not there
Added a piece of collision to a bit of rubble
moved enemy spawn location