Fallout 3

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Sandman5

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sandman5

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About this mod

This patch was made for the Street Lights mod. adds some lights to areas i felt were neglected and I found & fixed 3 oops, 1 in Street Lights & 2 in vanilla.

Requirements
Permissions and credits
ver2, it dawned on me that the .bsa should be named StreetLights so it can be used with SpeedyB64's .esm insted of Street Lights addendum. name changed.

Street Lights addendum
Requirements: Street Lights.esm by SpeedyB64, and DLC Broken Steel

This patch was made for the Street Lights mod.
I felt some areas were neglected and I found 3 oops, 1 in Street Lights & 2 in vanilla.
Fixed the light on penn. Ave. that was not aligned with the pole.
Fixed the 2 lights not aligned by the fuse box in the purifier. you have to put the fuses in to see them.
Added some kind of lighting to the places where the caravaner's camp that didn't have any already, campfire, streetlight, something.
It just seemed to me, they would build a campfire or stop where there was light available to do their business.
Redid the fire barrels, at paradise falls, in street lights, changed them out for lanterns.
Made megaton a little brighter, should be able to see well enough not to fall off the walkways.
Added lights to the ranger compound area outside, does not interfere with Reillys Rangers Expanded mod.
Added some light to rivet city that are not tied to Broken Steel.
Added some light to the temple of the union. and a few other places


Now here is the part ya'll need to pay real close attention to, if you didn't take the time to read this, I don't want to hear your complaints!!
Added lights to Lepelletier's office and the drovers shelter at rivet city.
You must start from a saved game just prior to activating the purifier, or start a new game as Most of the lights, I added there are tied into the do once trigger that activates Lepelletier's office and the drover's tent. YOU WILL NOT SEE THEM IF YOU HAVE GONE PAST THAT POINT IN YOUR GAME!!!!
DID YOU READ THAT?
YOU WILL NOT SEE THE LIGHTS AT RIVET CITY, THAT ARE TIED TO BROKEN STEEL IF YOU HAVE ALREADY GONE PAST ACTIVATING THE PURIFIER IN YOUR GAME!!!!
But you will the next time you start a new game and activate the purifier.

You must have SpeedyB64's Street Lights.esm from,
http://www.fallout3nexus.com/downloads/file.php?id=8069
but im uploading SpeedyB64's texture & mesh files in a .bsa for ease of use for those that don't have it installed yet.
one more thing, this should be loaded after Broken Steel, and StreetLights.esm, duh.


No critters were harmed in the making of this mod.
Ok, yes, there were some critters that suffered some injuries, but nothing minor.
Ok fine, I killed LOTS of critters. And I liked it! Are you happy now?
The above three lines were added to see how many people read the description.


Cheers pal