Fallout 3

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Created by

Corehound

Uploaded by

Corehound

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About this mod

Replaces the Chinese armors and assault rifle from within Anchorage, with that of the awesome \"Kerberos Gear - Chinese Heavy Armor\" mod.

Permissions and credits
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NOTICE! NOTICE! NOTICE!
Regarding New Vegas Porting Of My Mods.


I will not be hosting or creating any ports of my mods to NV.

This is do to the fact that I don't agree with the policies of "Steam" and therefor I have chosen not to install the game.


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BUG REPORTING / FEEDBACK (General)


To everyone who wants to help make my mods run as smooth and bug free as possible.

Please throw as much feedback to me on every little thing that looks bugged or out of place, as all this will assist me in making the mod run as smooth and bug free as possible :0)

As I always say: A mod is only as good as the feedback from its users ^^

Things I'm mainly looking for:
  • In combat: Does the actors' combat behavior in a negative way appear to stray from that of the actor it replaces?
  • Are actors set as "dead" or "inactive" by default, in any way distorted or misplaced?
  • Do the actors properly navigate obstacles, or do they appear to get stuck more often than the actors they replace?
  • Are you able to properly interact or open dialog with actors and objects this mod replace or add to the game world?
  • Shifting textures, When coming across actors or objects that are effect by the mod, do texture surfaces appear to "flicker" or sporadically shift?
  • Any kind of distortion or floating parts?
  • Confirmed reports of conflicts between my mod and other mods will also be a big help.

Some or maybe even none of the above will be relevant to the mod in question and it's not in any way to say that I'm not interested in getting reports of anything not on the list, it is just some of the more common ones and I say again, any feedback on bugs or errors will be much appreciated.

Reporting
To begin with people can report any problems they might experience, in the "Comments" section of the mod.

But have I not in one way or another responded to the report, or the problem hasn't solved itself within 24 hours from posting the report, please feel more then welcome to PM me directly, as I at times experience not getting pinged by Nexus when comments have been posted on my mod.

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1.
DESCRIPTION
2.
IMPORTANT
3.
REQUIREMENTS
4.
INSTALLATION
5.
LOAD ORDER
6.
CHANGE LOG
7.
POTENTIAL CONFLICTS
8.
CREDITS
9.
OWNERSHIP
10.
MOD BACKGROUND



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1 ).
DESCRIPTION:

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  • This mod will replace all the armors of the regular Chinese infantry in Anchorage, along with that of General Jingwei.
  • Furthermore it will also replaces the Chinese Assault Rifle in Anchorage.


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2 ).
IMPORTANT:

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  • This mod only consists of an .ESP and a single mesh + texture, it requires you to have the meshes and textures from the "Kerberos Gear _Chinese Heavy Armor" mod installed, it should however be noted that the mod is not set as a master for my .ESP, this is in case anyone for some reason should not be interested in using the "Kerberos Gear _Chinese Heavy Armor" mod.

    If this is the case all you need to do is install the "Kerberos Gear _Chinese Heavy Armor" mod and then only "tick" my .ESP in the mod selection menu.
  • You can only use one of the "Main" files at a time.


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3 ).
REQUIREMENTS:

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This mod requires the amazing "Kerberos Gear _Chinese Heavy Armor" mod.

Which can be found here:

"Kerberos Gear _Chinese Heavy Armor"

Note: You need to download and install both the main file and the file called ""Tumbajamba_s remodel" for my .ESP to work.


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4 ).
INSTALLATION (General):

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Just in case someone don't know how to do this.

Manual Install:
  • Download
  • Extract the .ESP and files to the "Data" directory of Fallout3.
  • Activate the .ESP by "ticking" it in the mod selection window.
  • Done


FOMM Install:
  • Download
  • Create a folder with the mod name and place any .ESP / .ESM along with "Textures" and "Meshes" folders (If any) inside it. (Creating a mod folder is of cause only necessary if the download doesn't already include such a folder. Should the download contain a folder with the name "DATA" I'd suggest renaming this folder to the name of the mod instead).
  • Zip the folder containing the files and place the Zip on the desktop for easy access.
  • Open FOMM and click the button that says "Package Manager".
  • In the new window click the button that says "Add FOMod".
  • Located the Zip you just made and double click it.
  • Once the "Package Manager" is done building the "FOMod", located the mod you just added in the list of mods shown in the "Package Manager" window, once located double click it to install.
  • When the "Package Manager" has completed the install close the "Package Manager" window.
  • If the mod you just installed requires a specific load order, remember to double check the mod list in the FOMM main window, to make sure the mod is in the right place.
  • Done



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5 ).
LOAD ORDER:

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As mentioned above this mod doesn't have any masters
(besides FO3 and Anchorage ofc), so any load order will do.

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6 ).
CHANGE LOG:

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2010-02-10
New "Main" version now available with a snow base camo texture for the Inferno units and General Jingwei's armors.

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7 ).
POTENTIAL CONFLICTS:

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Any other mod that make changes to the Chinese General and soldiers' armors, along with the Anchorage's Chinese assault rifle. (This does not including the Stealthsuit, nor does it any of the wasteland versions of the armors and weapons from the Anchorage DLC).

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8 ).
CREDITS:

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Full credits for these amazing armors goes to: AnOneTwo, Baelkin and Tumbajamba.

The mesh and texture that is included in my upload is only a simple changed version of their armors so can't really take any credit for that one either.

Though should there be any problems while using this mod only contact me, as all their models are working as intended and any errors while using my mod are most likely caused by a flaw in my .ESP and has nothing to do with their work.

Also kudos to ElminsterAU for his awesome FO3Edit program, which was the soul tool used to create this .ESP.

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9 ).
OWNERSHIP:

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To re-use any of these meshes and textures, or any parts of the meshes, in your own public mod, you'll need to contact AnOneTwo for permission first, this includes any meshes and textures altered by me, as these are all based on the content of his mod.

If permission is granted always remember to give credits to the creators of the parts used.

The .ESPs from my mod are free to be altered and / or re-used without my permission.

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10 ).
MOD BACKGROUND:

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From the first time I saw these wicked armors, I just knew I had to include them in my personal game in some major way and as I am a huge fan of the Anchorage DLC, there wasn't much doubt about this was the way to go.

As I discovered how easy it was to create a stabile .ESP with these armors, I decided to contact AnOneTwo and ask permission to make it public, thankfully he did.

So here it is, I hope everyone will enjoy it as much as I do.

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The other mods from my Anchorage related series:


Remnants of a War

Anchorage - Reinforced US Heavy Infantry

Anchorage - Reinforced US Infantry


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With Best Regards
Corehound



"Cry havoc and let slip the Corehound of war!"