I got no responce but DocL asked and got a yes we will.
Joy for the Doc.
How ever the command that thay put in did not apper to work, So I maned up and downloaded VC++.
Here is the result. Made for FEM but usable in a lot of mods.
New Commands:
NoSpam
CopyHairFrom
CopyHairTo
SetDefaultRace
CopyFaceFrom
CopyFaceTo
CopyEyesFrom
CopyEyesTo
MarkNPCAsModified
GetNthRefInCell
GetPlayerCell
GetPatchLevel
Useage:
NoSpam:
NoSpam 1 kills messages on equip/add/unequip items and spells.
NoSpam 0 re-eables messages.
You MUST:
A)Call NoSpam 1 First
B)Call NoSpam 0 when you are done.
DONOT:
A) Call NoSpam 0 with out calling NoSpam 1.
CopyHairFrom/CopyHairTo/CopyFaceFrom/CopyFaceTo/CopyEyesFrom/CopyEyesTo:
Ref NPC
Begin Somthing
set NPC to the npc you wish to copy from/to
Player.CopyHairFrom NPC
Player.MatchRace aRaceRefForARaceThePlayerIsNot
Player.MatchRace aRaceRefForARaceThePlayerIs
End
SetDefaultRace:
This is used so that Hair on a NPC remane the same after calling MatchRace or AgeRace
Ref NPC
Ref aNPC
Begin Somthing
set NPC to the npc
set aNPC to a npc of a race that you are changing NPC to
NPC.SetDefaultRace aNPC
NPC.MatchRace aRaceRefForARaceTheNPCIsNot
NPC.MatchRace aRaceRefForARaceTheNPCIs
End
MarkNPCAsModified:
Used to tell the game that a NPC is Modified dont seam to do any-thing.
Ref NPC
Begin Somthing
set NPC to the npc
NPC.MarkNPCAsModified(0 or 1)
End
GetNthRefInCell/GetPlayerCell:
Ref rPlayerCell
ref rReturned
Begin Somthing
set rPlayerCell to GetPlayerCell
Set rReturned to GetNthRefInCell rPlayerCell 0 0 Nth(Number to get)
End
GetPatchLevel:
Patch 1.7 Returns an 8 with the lesser patchs returning a int counting down from 8 aka 1.6=7
Float fPatch
Begin Somthing
set fPatch to GetPatchLevel
If fPatch != 8
ShowMessage Update you copy of fallout.
Endif
End
Install:
Just dump into the Fallout 3 Dir.
If you wish to use it:
Give a thanks JoshNZ in you description please.
Finnishing Note:
A) This is my first ever C++ project, no a bad HELLO world a?.