FALLOUT 3
Location Specific Music by Wicked AKA Ecksile
Fallout 3 » Gameplay Effects and Changes
Added: 28/07/2010 - 04:42AM
Updated: 29/07/2010 - 09:06AM

6 Endorsements

Experiment Latest version

102 Unique D/Ls

139 Total D/Ls

2,566 Total Views

Uploaded by ecksile

Description

Last updated at 9:06, 29 Jul 2010 Uploaded at 4:42, 28 Jul 2010

Makes music less Global and more Locational by sub-dividing the Public music into categories. What this allows you to do is add in your own music so you can create or match the theme/feel of certain towns/environments. With this mod you can add your own music and create different themes for different towns. This is an experiment release and in this release I have only split off the 3 main towns that use public music (Megaton/Rivet City/Underworld).

This mod can be used as a resource or standalone mod. If you intend to use this mod as a resource please contact me for permissions ahead of time as I would like to keep track of the usage of this mod. If you like this Mod please Endorse and leave a comment with your thoughts and any aspects which you would like to see improved or expanded. I wasn't sure if a mod like this existed so if it does please let me know.

There is a video of how the mod works. I didn't get the chance to get rivet city because my video card is dying and it started to artifact really badly. I suggest watching in 720p full screen. The video should be pretty self explanatory. Otherwise it just shows the basic file structure in the beginning. I included 1 track for each town so you can see how they are independent of each other when generating music.