xCalibr - No tracers patch
Fallout 3 » Models and Textures
Fallout 3 » Models and Textures
Added: 13/07/2010 - 10:44PM
Updated: 14/07/2010 - 03:31AM
Description
Last updated at 3:31, 14 Jul 2010 Uploaded at 22:44, 13 Jul 2010
eXcalibr No Tracers Patch v 1.0 for use with eXCalibr 2.2 ONLY.
Description
-----------
This merely replaces the projectile meshes in the xCalibr package with meshes that don't contain tracers. This effectively removes instances of tracers from all weapons that use xCalibr projectiles-- even in VATS.
This is the maiden voyage of what is my first and probably only mod for fallout 3, if you have any issues please leave a comment and I'll see what I can do about it.
Requirements
------------
This mods is designed for/requires Calibr and eXcalibr ver 2.2 (Any previous version is not guaranteed to work)-- and needs both to function properly.
CALIBR can be found here:
http://www.fallout3nexus.com/downloads/file.php?id=3447
You can download eXcalibr from FO3Nexus here:
http://www.fallout3nexus.com/downloads/file.php?id=11684
Installation
------------
Install Calibr and eXCalibr as normal. Extract the archive and replace the xCalibr.bsa in your Data directory with the one from the archive.
Known Issues + Conflicts
------------------------
This will certainly conflict with any mod that fiddles around with the xCalibr meshes.
Special Thanks
--------------
EARACHE42 for telling me how to actually go about it and doing the spectacular eXCalibr mod
TUBAL for CALIBR
Bethesda Softworks for bringing us this awesome game
Description
-----------
This merely replaces the projectile meshes in the xCalibr package with meshes that don't contain tracers. This effectively removes instances of tracers from all weapons that use xCalibr projectiles-- even in VATS.
This is the maiden voyage of what is my first and probably only mod for fallout 3, if you have any issues please leave a comment and I'll see what I can do about it.
Requirements
------------
This mods is designed for/requires Calibr and eXcalibr ver 2.2 (Any previous version is not guaranteed to work)-- and needs both to function properly.
CALIBR can be found here:
http://www.fallout3nexus.com/downloads/file.php?id=3447
You can download eXcalibr from FO3Nexus here:
http://www.fallout3nexus.com/downloads/file.php?id=11684
Installation
------------
Install Calibr and eXCalibr as normal. Extract the archive and replace the xCalibr.bsa in your Data directory with the one from the archive.
Known Issues + Conflicts
------------------------
This will certainly conflict with any mod that fiddles around with the xCalibr meshes.
Special Thanks
--------------
EARACHE42 for telling me how to actually go about it and doing the spectacular eXCalibr mod
TUBAL for CALIBR
Bethesda Softworks for bringing us this awesome game



