Wasteland Weather Overhaul by Maxwell Adams
Fallout 3 » Miscellaneous
Added: 12/12/2008 - 04:50AM
Updated: 13/08/2010 - 07:48PM

265 Endorsements

0.9 Latest version

7,737 Unique D/Ls

11,952 Total D/Ls

69,833 Total Views

Uploaded by Maxwell_Adams


Last updated at 19:48, 13 Aug 2010 Uploaded at 4:50, 12 Dec 2008

This mod changes the way weather works in the Wasteland. You will now encounter 8 different weather effects while you're exploring, and the weather will change dynamicly over time. You can expect one or two weather changes per day, and most likely a change when you fast travel.

Three of the weather effects are original settings that I created. Four of them were already used by the game. The last one is an unused setting I found in the GECK.

Not all the weather is changed at this point. If you go towards the DC Ruins in the southeast, you'll start seeing the Urban type of weather conditions.

By popular demand, the plugin now comes in two versions. One has some changes I made to the lighting inside buildings in Megaton, the other does not. Use one version or the other.

Random things about this version -
Cleaned up the .esp file
A weather control station can be found on the balcony of Tenpenny tower
The Megaton demolition effect is no longer bugged out