FALLOUT 3
Grain Silo Home by MortVent
Fallout 3 » Buildings
Added: 09/03/2010 - 04:38PM
Updated: 16/03/2010 - 12:10PM

12 Endorsements

1.8 Latest version

392 Unique D/Ls

536 Total D/Ls

7,005 Total Views

Uploaded by mortvent

Description

Last updated at 12:10, 16 Mar 2010 Uploaded at 16:38, 9 Mar 2010

Basics:
This module turns the grain silo at the farm between Megaton and the Super Duper Mart into a home.

The silo's exterior is modded some with a railed catwalk around the top, and that's pretty much it for exterior changes.

The interior was designed around what would fit through the door, and what someone would drag into it to use. Mostly Containers and useful items for living in the wasteland.

Features:
* Bed (standard, no rest bonus)
* Workbench
* 10 Non-Respawning Containers (unique ids for all of them)[2 on walkway]
* Radio (now menu operated with 2 or 3 possible choices depending on quests completed)
* Working lamps (can turn on/off)
* Map Marker (initially disabled till discovered... for a reason)
* Full Navmesh of balcony and interor, with default human idle marker inside

Installation:
1- Unzip the esp into your fallout data folder, activate it with the launcher
2- Use Fallout mod manager and install the package from there (preferred)

Questions/Comments/Donations:
Email mortvent@gmail.com and I'll try to get back to you as soon as life allows.
And just kidding on the donation part!!!

Spoliers in the included readme (includes complete list of all items inside the home and condition of armor/weapons)

1.5: Radio scripts and minor tweaks to interior design (drape and poster added to decor, and drape added to wasteland in proper position for carryover to interior cell appearance)

1.8: added free form quest with directions written on a note added to the silo. Also adds the stash and a dead drop for a second note... both easily found with the note's contents (spoiler screenshot for the stash included in the zip file)