The file changes gameplay for slower levelling and added difficulty.
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Gameplay changes: - Stimpacks heal over (time 5 seconds),choosing the perk who adds to stimpacks speeds up the time to 3 seconds and adds efficiancy.
- Curing your addictions now cost 250 gold to make it a bit more realistic and penalizing.
- You gain half the normal experience from combat,lock and computer hacks. (experience from quests,speech and exploration has not been altered.)
- Higher difficulty levels no longer add xp.
- Goat test now adds 25 points to your 3 specilisations. You gain only 5 + intelligence modifier instead of 10 + intelligence modifier at levelup.
- Concentrated fire now requires either small weapons or energy weapons not both.
- Ninja requires either melee or unarmed not both.