Version: 1.0
Date: 3 June 2009
Category: Sounds & Music
Author: MystykStar
Homepage
My Fallout 3 mods are now as is. I can't troubleshoot any issues as I haven't played, nor modded, the game in years. If you have issues with any of my mods, and you can't find an answer in the comments, it'd be best to ask on the Fallout 3 Mods forum. There's likely people there who still play the game and can better help you.
Description
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Just a small mod I made for myself, as I have custom music for GNR and Agatha's station, and I wanted to listen to my music in The Pitt. I'd heard The Pitt's ambience too many times. As eerie as it is I wanted music.
All it does is silence the script that disables the pipboy radios upon entering The Pitt.
Install Instructions
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It's just an esp, and it's advised to be loaded after other mods that alter The Pitt.
Start the launcher, or FOMM, check off the esp and away you go.
Uninstall
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Delete the esp.
Contact
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On the BethSoft forums as 'MystykStar'
On Fallout3Nexus as 'Star-Mystyk'
Credits
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Thanks to Bethesda for creating Fallout 3 and the GECK
Thanks to LHammonds for the Readme Generator
Tools Used
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GECK
Readme Generator
Licensing/Legal
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You must contact me and obtain my permission before altering, patching, re-using or re-packaging this mod.