Enable Wasteland Radios The Pitt by MystykStar
Fallout 3 » Sounds and Music
Added: 03/02/2010 - 04:10PM
Updated: 25/05/2011 - 02:30PM

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1.0 Latest version

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Uploaded by star-mystyk


Last updated at 14:30, 25 May 2011 Uploaded at 16:10, 3 Feb 2010

Name: Wasteland Radio Stations in The Pitt
Version: 1.0
Date: 3 June 2009
Category: Sounds & Music
Author: MystykStar

Note: I just renamed the entry here as well as the esp to be the same as the Point Lookout version released today (June 13, 2010)

Just a small mod I made for myself, as I have custom music for GNR and Agatha's station, and I wanted to listen to my music in The Pitt. I'd heard The Pitt's ambience too many times. As eerie as it is I wanted music.

All it does is silence the script that disables the pipboy radios upon entering The Pitt.

Install Instructions
It's just an esp, and it's advised to be loaded after other mods that alter The Pitt.

Start the launcher, or FOMM, check off the esp and away you go.

Delete the esp.

On the BethSoft forums as 'MystykStar'
On Fallout3Nexus as 'Star-Mystyk'
On Hall Of Torque as 'MystykStar'

Thanks to Bethesda for creating Fallout 3 and the GECK
Thanks to LHammonds for the Readme Generator

Tools Used
Readme Generator

You must contact me and obtain my permission before altering, patching, re-using or re-packaging this mod.