FALLOUT 3
Enable Wasteland Radios The Pitt by MystykStar
Fallout 3 » Sounds and Music
Added: 03/02/2010 - 04:10PM
Updated: 25/05/2011 - 02:30PM

30 Endorsements

1.0 Latest version

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Uploaded by star-mystyk

Description

Last updated at 14:30, 25 May 2011 Uploaded at 16:10, 3 Feb 2010

Name: Wasteland Radio Stations in The Pitt
Version: 1.0
Date: 3 June 2009
Category: Sounds & Music
Author: MystykStar
Homepage


Description
===========
Note: I just renamed the entry here as well as the esp to be the same as the Point Lookout version released today (June 13, 2010)

Description
===========
Just a small mod I made for myself, as I have custom music for GNR and Agatha's station, and I wanted to listen to my music in The Pitt. I'd heard The Pitt's ambience too many times. As eerie as it is I wanted music.

All it does is silence the script that disables the pipboy radios upon entering The Pitt.


Install Instructions
====================
It's just an esp, and it's advised to be loaded after other mods that alter The Pitt.

Start the launcher, or FOMM, check off the esp and away you go.


Uninstall
=========
Delete the esp.


Contact
=======
On the BethSoft forums as 'MystykStar'
On Fallout3Nexus as 'Star-Mystyk'
On Hall Of Torque as 'MystykStar'


Credits
=======
Thanks to Bethesda for creating Fallout 3 and the GECK
Thanks to LHammonds for the Readme Generator


Tools Used
==========
GECK
Readme Generator


Licensing/Legal
===============
You must contact me and obtain my permission before altering, patching, re-using or re-packaging this mod.