Note: No new art assets were used, I am a terrible 3D modeller and texturer
Features:
New Gladius type weapon - Weaker than Short Sword in damage, but deals slight(15%) armor penetration, and can strike while in Guard mode @ 80% damage.
Scutum - zero Dodge, slightly stronger base armor, much higher Defense when Guarding, Much higher production cost. Also allows Testudo (not sure if works) where it adds rediculous amounts of dodge against ranged in exchange for skipping turn, and no bonus in defense.
Pila - Essentially a throwing knife, except the damage done is 40% of total units damage, leaves target 50% less in defense, and has some armor penetration. Costs a lot too. Also allows fortification ability.
New faction trait : Roman, Basically the required trait to access the above, and some stat changes.
This faction is not very balanced, I only made it for fun.
Features:
New Gladius type weapon - Weaker than Short Sword in damage, but deals slight(15%) armor penetration, and can strike while in Guard mode @ 80% damage.
Scutum - zero Dodge, slightly stronger base armor, much higher Defense when Guarding, Much higher production cost. Also allows Testudo (not sure if works) where it adds rediculous amounts of dodge against ranged in exchange for skipping turn, and no bonus in defense.
Pila - Essentially a throwing knife, except the damage done is 40% of total units damage, leaves target 50% less in defense, and has some armor penetration. Costs a lot too. Also allows fortification ability.
New faction trait : Roman, Basically the required trait to access the above, and some stat changes.
This faction is not very balanced, I only made it for fun.