Dying Light

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Created by

StinVec

Uploaded by

StinVec

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About this mod

---DL v1.49.x Compatible--- This mod creates 4 custom blueprints which can be used to boost low damage melee weapons up to higher amounts. These boosts will allow you to use your preferred weapon type and appearance, even in end-game roaming, regardless of the base damage amount it has when you acquire it. -- (EN)-(DE)-(ES)-(FR)

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· Weak Weapon Booster ·
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by StinVec
· This mod creates 4 custom blueprints which can be used to boost low damage melee weapons up to higher amounts ·
· These blueprints will allow you to use your preferred weapon type and appearance even in end-game roaming regardless of its base damage amount ·



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Why Make This Mod?
I was quite disappointed in the way weaponry was configured to function in DL (partly for some of the reasons lyravega mentioned in his article)
and I put some work into finding ways to bring low-level/low-damage weapons up in damage so they could be useful in end-game roaming.
I've now finished this mod which achieves that goal due to Nexus user KillerHell showing an interest in it.

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Damage increase amounts are currently configured to:
  • Level 1: Damage x2 (e.g. 100 damage increases to 200 damage)    
  • Level 2: Damage x5 (e.g. 100 damage increases to 500 damage)    
  • Level 3: Damage x10 (e.g. 100 damage increases to 1,000 damage)
  • Level 4: Damage x20 (e.g. 100 damage increases to 2,000 damage)
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NOTE:
Normal game behavior is:
  • Blueprints = Adding Elemental Attachments
  • Upgrades = Increasing Damage and other weapon attributes

As weapons can only be 'upgraded' one time via blueprints, using these Booster blueprints will
prevent the weapon from being able to be upgraded again to add elemental attachments.
However, if you combine this mod with my "Custom Weapon Upgrades" mod, you can add any
level of any elemental effect you want via unused weapon upgrade slots.

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If you like to use this mod and feel it adds to your enjoyment of the game, I would appreciate it greatly if you would please
consider coming back and donating to me via PayPal using the Donate dropdown above this mod description if you are able to.

If even $1 or some pocket change is not something you would be interested in donating, please consider taking
a few seconds to register on or log into Nexusmods and endorse this file to show you appreciate this mod.

I sincerely thank you for using my mod(s) and for possibly considering my above request.
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[ Compatible up to Dying Light v1.49.x ]


[ View 'ReadMe' tab and/or included document for install/uninstall information ]


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________________ Recent Updates ________________

2024, January 18
WWB.NRM.1.0 Removed
WWB.CWU.NRM.1.0 Removed

2023, December 29
WWB.NRM.2.0 Released
(view 'Logs' tab for update details)
  • Updated Night Runner Mode v6.0 compatibility file added to downloads - contains conflicting files between Weak Weapon Booster and Night Runner Mode pre-merged together for those that want to use this mod along with that mod
  • Install NRM > Add all of WWB's files into NRM's Data3.pak file > Add the WWB+NRM compatibility files into NRM's Data3.pak file

WWB.CWU.NRM.2.0 Released
(view 'Logs' tab for update details)
  • Updated Night Runner Mode v6.0 compatibility file added to downloads - contains conflicting files between Weak Weapon Booster, Custom Weapon Upgrades and Night Runner Mode pre-merged together for those that want to use this mod along with those mods
  • Install NRM > Add all of WWB's files into NRM's Data3.pak file> Add all of CWU's files into NRM's Data3.pak file > Add the WWB+CWU+NRM compatibility files into NRM's Data3.pak file
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