Dragon's Dogma: Dark Arisen

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Created by

Numenon

Uploaded by

Numenon

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About this mod

I want to CHANGE, but keep the essence of the Classes. I hope I done the rebalance changes right (like Mage, Warrior).
v1.3 is here! You can use Online Pawns from others (IF you set your pawn to "PRIVATE")!

Permissions and credits
Donations
DON'T USE YOUR PAWN ONLINE AFTER YOU LEVELED HIM/HER WITH THIS MOD,
SET HIM/HER TO "PRIVATE" AND YOU CAN USE ONLINE PAWNS FROM OTHERS!

(thank you for this information, Lickyn!)


I’ve never liked the way the game represents the "fun" part. You have to level up other classes to get DECENT stats for your Arisen (not talking about min/max!). I tries to alter the Stats, Augments and Level XP for all 9 Classes (no more OP Assassin, more balanced Classes). Of course if you want different builds, you can switch to other Classes like before but hopefully in a less frustrating way...


I only made this mod for myself (testing, fun purposes), and decided to share it now. I hope You like it!

UPDATE: v1.3! ALTERNATIVE VERSIONS + Requested editions are available too.


STATS REBALANCE 1.3 (bugfix)
(IMAGES section)



LEVEL UP XP CHANGES
(if you want the standard level progression, you can find bugfix versions too)

Need some love here...
The standard level up system is bugged at Lv 51-100 -> the 1.1/1.2/1.3 a-c versions contains the fixes for that!

SLOWER LEVEL UPS!
The amount of XP required to level up is now close to ~x4. No XP "holes" anymore between level categories! The game become little harder if you're not a side quest seeker.

SLOWER VOCATION RANK UPS!
Vocation levels are also revamped -> close to ~x2 XP needed/rank up. It feels a more rewarding experience now...



AUGMENTS CHANGES v1.3
(others are unchanged)


FIGHTER:

Sinew: +20 kg carry more -> +40 kg carry more OR! +5000 kg version, you have to "pay" 1 Augment slot for the infinite carry weight /Character
Prescience: +5 perfect block frame -> +25 perfect block frame (noob friendly)
Exhiliration: +35% PA when HP is critical -> +25% PA when HP is critical
Vehemence: +10% PA -> +15% PA
Vigilance: +100 HP -> +400 HP (worth now)

STRIDER:
Eminence: +30% PA if you jump before attack/skill -> +20% PA if you jump before attack/skill
Endurance: +100 SP -> +400 SP (jep)

MAGE:
Inflection: +
50% damage during spellcasting -> -50% damage during spellcasting (bugfix)
Equanimity: +20% MA when HP is critical -> +25% MA when HP is critical
Beatitude: x1,5 longer healing spells -> x2 longer healing spells (use against undead?)
Perpetuation: x1.3 longer buffs -> x2 longer buffs
Intervention: -15% cumulative damage when debilitated by 5 AM/null 1.effect -> -35% cumulative damage when debilitated by 5 AM/null 1.effect
Attunement: +10% MA -> +15% MA
Apotropaism: on Normal +30 MD/on Hard +135 MD/in BBI +67,5 MD -> on Normal +50 MD/on Hard +225 MD/in BBI +112,5 MD (worth now)

MYSTIC KNIGHT:
Periphery: +50 stagger resistance -> +125 stagger resistance (worth it without BBI set)
Sanctuary: +50% PD+MD when HP is critical -> +25% PD+MD when HP is critical (that was too OP!)
Retribution: aid a pawn and him/her +20% PA+MA for 1 min -> aid a pawn and him/her +25% PA+MA for 2 min (pawn power!)
Reinforcement: aid a pawn and him/her +20% PD+MD for 1 min -> aid a pawn and him/her +25% PD+MD for 2 min (pawn power?!)
Fortitude: on Normal +30 PD/on Hard +135 PD/in BBI +67,5 PD -> on Normal +50 PD/on Hard +225 PD/in BBI +112,5 PD (worth it)

ASSASSIN:
Preemption: x2 damage on enemy with no battle stance -> x3 damage on enemy with no battle stance (not buggy)
Autonomy: +20% PA+MA and 20% PD+MD alone -> +20% PA+MA and 10% PD+MD alone (good pair with Bloodlust)
Bloodlust: +20% PA+MA and 20% PD+MD at night/cave/dungeon -> +20% PA+MA and 10% PD+MD at night/cave/dungeon (good pair with Autonomy)
Entrancement: +100 SP at night/cave/dungeon -> +450 SP at night/cave/dungeon (good pair with Bloodlust)
Sanguinity: +100 HP at night/cave/dungeon -> +450 HP at night/cave/dungeon (good pair with Entrancement)
Toxicity: x3 poisoning chance -> x5 poisoning chance (not damage!)

MAGICK ARCHER:
Resistance: +15% debilitation resistance -> +35% debilitation resistance
Detection: x1,5 one's field of vision -> x2 one's field of vision (why not?)
Regeneration: 3 sec/1 HP regeneration -> 1 sec/1 HP regeneration (hmm...)
Allure: x2 gift bonus -> x3 gift bonus
Potential: +100 SP -> +400 SP
Magnitude: x1,5 primary magick debilitation speed -> x2 primary debilitation speed (usefull now)

WARRIOR:
Audacity: +15% stagger/knockback resistance -> +35% stagger/knockback resistance
Proficiency: reduces Stamina cost -25% with weapon-skills, but not bows -> reduces Stamina cost -20% with weapon-skills, but not bows
Ferocity: +10% core attack damage -> +15% core attack damage (worth now?)
Impact: +30% physical knockdown power -> +35% physical knockdown power
Bastion: on Normal -50 from PA/on Hard -225 from PA/in BBI -112,5 from PA -> on Normal -60 from PA/on Hard -270 from PA/in BBI -135 from PA
Clout: +20% PA -> +15% PA

RANGER:
Trajectory: +30% bow range -> +50% bow range (nice shot...)
Morbidity: x1,3 chance to inflict debilitation -> x3 chance to inflict debilitation (you need that!)
Efficacy: +20% Health/Stamina regeneration from items -> +50% Health/Stamina regeneration from items
Radiance: x2 lantern range -> x2,5 lantern range
Longevity: +100 HP -> +400 HP

SORCERER:
Gravitas: +15% knockback resistance during spell cast -> +35% knockback resistance during spell cast
Articulacy: spell casting +10% faster -> spell casting +20% faster (+30% with ring) 
Conservation: -15% SP cost/spells -> -20% SP cost/spells
Emphasis: x1,3 knockdown an enemy with special spells -> x3 knockdown an enemy with special spells
Acuity: +20% MA -> +15% MA
Awareness: on Normal -50 from MA/on Hard -225 from MA/in BBI -112,5 from MA -> on Normal -60 from MA/on Hard -270 from MA/in BBI -135 from MA

If you have any constructive suggestions feel free to contact me (or leave a comment).



INSTRUCTIONS
Install the mod: Just replace the files with one of my modded versions (backup first)!
Your Steam Library\steamapps\common\DDDA\nativePC\rom\

Remove the mod: Copy back the backup files OR replace it with any other mod you want!



IF YOU LIKE MY MOD PLEASE DON'T HESITATE TO ENDORSE SO MORE PEOPLE CAN FIND IT!



CREDITS
HD Interface Item and coloring mod (by Marcmad) implemented, -> http://www.nexusmods.com/dragonsdogma/mods/114/?
HD HP - Custom GUI textures and icons Overhaul mod (by vj88) implemented, -> http://www.nexusmods.com/dragonsdogma/mods/97/?
General Aura effects cleaned up mod (by doomquake) implemented. -> http://www.nexusmods.com/dragonsdogma/mods/32/?




My other mods (if you need a merged version, PM me):
Power Leveling
Greater Rewards