Dragon's Dogma: Dark Arisen
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Signette

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Signette

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About this mod

Inflection should decrease damage instead of increasing it during spell casting.

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Old bug requested to be fixed by many players arrives at last. 

Warning: This is Beta for now!
When I enable this Augment in vanilla game, I get destroyed by enemy attacks, so I changed values. Now damage taken surely decreased during casts, the only problem is: I can't say how much exactly, that's why it's Beta. I did numerous tests on different types of enemies, with equipment on and off and even under ballista fire. I aim to improve and update it. When and if I receive enough reports that this Augment works correctly OR I get enough data to how values should be changed for it to work correctly I will make it full version.

Thing is: original value of this parameter is set to 0.5, looks like it works in reverse so developers made simple math error, which led to contradictory results of this Augment. Following logic I set value to 2.0, so on the surface it should work as intended now, but I just need more confirmations since this fix-mod made public, can't make my own judgement absolute.

Update 1.0:
Seems like beta testing is over and no one reported any issues with this, so it works fine. Renaming to 1.0 (no changes made), but that doesn't mean that tweaking is over. I still may fine-tune it according to feedback if required. 

Update 1.1:
Added new version, where I decreased value from 2.0 to 1.5, it feels more accurate this way. But still, if you want your casters more tanky keep using old version.

Installation:
Sadly it alters game_main.arc file which is used in many mods for this game, so if you use any other mods, you might wanna merge it.
- Go to *your game folder*\nativePC\rom and overwrite game_main.arc file.
MAKE A BACKUP! of original file since it's beta and you might not be happy with results yet. This mod contains very minor adjustmenets which should no way affect game stability and cause any malfunctions so it's basically safe.

I made NO other alteration for any other Augments, this mod is aimed simply to fix old bug, not affect game mechanics in any other way since there are already mods for that. I won't make altering adjustments to any other Augments, but if there are more bugged Augments, I might fix them too.
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Added separate XML file, extracted path:
****\game_main\param\pl\other
Parameter #21 from top.

Please report how this mod works and any other bugs with Augments in Posts section.

Links to my other mods:
Accurate Bolide
Extended Necromancy
Improved Exequy
Revised Comestion
Durable Frigor
Dense Seism
Prolonged Enchantments
Spell Mod Pack