Dragon Age: Inquisition
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Jerrybullet

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jerrybullet

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About this mod

Various tweaks and buffs to Rogue abilities and passives. The focus of this mod is to make under-powered and less useful abilities more viable choices for the player.

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Various tweaks and buffs to Rogue abilities and passives. My goal was to bring weak and underused skills up to par with oft-used ones like Twin Fangs and Deathblow, without going overboard on the damage (hopefully). The following list shows the changes that this mod makes. The numbers on the left are the original values, while the numbers on the right are my alterations.


DOUBLE DAGGERS

- Parry 
  Damage: 100 > 300

- Bloodied Prey 
  Damage Bonus: 10 > 15

- Unforgiving Chain 
  Chance: 2 > 3

- Spinning Blades 
  Cost: 65 > 50
  Damage: 75 > 100

ARCHERY

- Death From Above 
  Maximum Height: 2 > 1

- First Blood 
  Damage Bonus: 15 > 25
  Health Threshold: 80 > 75

- Pincushion 
  Damage Bonus: 5 > 10

- Explosive Shot 
  Cooldown: 12 > 8
  Damage: 200 > 300

- Longshot 
  Cost: 50 > 35 
  Damage: 200 > 300
  Damage Bonus: 15 > 12 Meters

- Full Draw 
  Cooldown: 24 > 16

- Leaping Shot 
  Damage: 50 > 75

SABOTAGE

- Poisoned Weapons  
  Damage: 25 > 50
  Damage Duration: 8 > 12
  Duration: 10 > 12
 
- Caltrops 
  Damage: 10 > 25

- Cheap Shot  
  Duration: 6 > 8

- Explosive Toxins 
  Damage: 50 > 100
  Duration: 8 > 12

- Toxic Cloud 
  Cooldown: 32 > 24
  Damage: 15 > 50

- Hook and Tackle 
  Cooldown: 12 > 10

- Throwing Blades
  Damage: 100 > 200

SUBTERFUGE

- Evasion 
  Chance: 10 > 25

ASSASSIN

- Hidden Blades 
  Damage: 300 > 200
  Cooldown: 32 > 20
  Cost: 65 > 50

- Throatcutter 
  Damage Bonus: 2 > 3

- Mark of Death 
  Cooldown: 32 > 24

ARTIFICER 

- Elemental Mines
  Cooldown: 24 > 16
  Damage: 50 > 100

TEMPEST

- Flaskmaster 
  Chance: 25 > 50




Changelog:
8/18/2016 - Initial release (1.0).
8/24/2016 - Added optional mods that double Leaping Shot's projectiles and increase their speed.
8/29/2016 - Added optional mod that removes the cost of Evade.
8/31/2016 - Added optional mods that removes both the cost and the cooldown of Evade.