Dragon Age: Inquisition

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Nightscrawl

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nightscrawl

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About this mod

Changes the color and texture of Blackwall's gambeson (jacket).

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This description contains SPOILERS related to the DAI follower Blackwall.


-- Update, May 13, 2016 --
Added a version with a darker blue color. USE ONLY ONE COLOR.


-- Description --

Those who have played the game are aware of Blackwall's history. I thought that his gambeson (padded jacket) bore a striking resemblance to the same worn by the Orlesian Army. Since he was in the Orlesian Army, I thought that might have been one item that he retained as part of his own armor, whilst donning the actual Warden Blackwall's breastplate and helmet. It also helps that the Orlesian blue is similar to the Grey Warden blue.

With that in mind, I wanted to change the color of the gambeson to match the Orlesian blue. While being the same hue, it's a bit faded from use.

There are two files for this mod.

1 A color change for the gambeson to Orlesian blue. This will be seen in both Haven and Skyhold as his default armor. This color change will not affect his appearance anywhere else in the game.

2 A texture change to give the gambeson a cleaner, less dirty appearance. It still retains a bit of discoloration, but not as bad as it was. This affects the default armor (seen in Haven and Skyhold), as well as ALL models that use that for the base appearance. This will have a positive affect on the armor cloth tinting and simply look better.

You may use either OR both of the mods.
* If you like the dirty appearance for lore reasons (I do), you may only use the blue color change.
* If you don't care about making him look like he retained his Orlesian Army gambeson, or prefer the default color, but want a cleaner texture, you may use only the texture change.
* If you want both the color and texture change, you may use both mods.


-- Installation --
This is in .daimod format. Requires DAI Patch 11+. Extract the .daimod to your mod directory, merge, and enjoy.

-- Uninstallation --
Delete the .daimod from your mod directory, and use the Mod Manager to merge again.