Dragon Age 2
0 of 0

File information

Last updated

Original upload

Created by

Anaiu

Uploaded by

Anaiu

Virus scan

Safe to use

About this mod

By request; alternate animations for both male and female Hawke, including elf, dwarf, and Aveline animations. Runspeed options now affect walk and combat speed.

Permissions and credits
Changelogs
NOTE: For harassment-related reasons, I no longer play or engage in any other way with Dragon Age (2 or otherwise). All mods I've ever uploaded for Dragon Age II are free for use/updating/patching/reuploading without credit. I no longer have access to the game or mod tools.

So, I gave Fenris human male animations, and someone asked if Hawke could be given elf animations. The answer is yes, yes they can.

Originally I was just going to add this as an additional file on that mod, but since gender wasn't specified in the original request, I did it for both sexes, and then I realized that changing Hawke's animations conflicts with runspeed mods, so I thought I'd add options for that, and then I thought, "what the hell, let's add dwarf versions," and suddenly I had a bunch of files that needed a readme to explain how to use them. So, I got carried away, and... new upload seemed like a better idea. Besides, this way I can add more files if more people make requests or something without completely taking over the original mod's post.

There are a lot of files, hopefully organized in a way that makes sense, all in the one download.
It's modular, so you can change just FemHawke's animations, or just male Hawke's animations, or change them both with one file. Options available with and without runspeed changes. 

These changes will not appear during the party and stealth scenes in MotA.

READ THE README. It contains instructions for how to install the desired mod file(s), as well as explanations of exactly what each and every one of those files does.

As mentioned above, this mod will conflict with any other mod that changes the PC lines in the apr_base.gda. This includes runspeed mods, which is why I've included options for 25%, 50%, and 100% runspeed increases for each animation option.