Dragon Age: Origins
0 of 0

File information

Last updated

Original upload

Created by

Kutkh

Uploaded by

Kutkh

Virus scan

Safe to use

About this mod

An ongoing project to add fully lore-friendly new suits of light and medium armour to DA:O, themed around the elves and their place within the Grey Wardens.

Permissions and credits
Update: 13th July 2010

First off I'd like to say thank you to everyone who has downloaded and rated the file so far: I've been paying attention to all of your feedback and it's all appreciated.

I've been intending to update this mod for months now, but due to a range of real life complicates and commitments I've not been able to give it the time it deserves.

The upshot is: I'm not sure when you should expect the next version although I am still keen to finish the project. If possible I'd like to have a minor update within the next month, concentrating on bug fixes, placing the item in the camp store, Awakening compatibility, and perhaps a optional version with better stats. Normal maps are still a ways off, as I've not been able to muster the funds necessary to replace my graphics card, and until that happens it'll look off on high-end machines.

I guess what I'm trying to say is this: as soon as life lets me I'll have something new for you, but in the meantime, keep watching this space.

-K




ARMOR OF THE ELVEN WARDEN v0.1
by Kutkh


Updates


v0.1: FIRST PROOF OF CONCEPT RELEASE


Installation

Using DAUpdater:

1. Extract EWArmor0.1.dazip to a directory of your choice.
2. Navigate to your Dragon Age\bin_ship directory, and open daupdater.exe
3. Click Select DAZips
4. Navigate to where you unzipped EWArmor0.1.dazip and select it.
5. Click Install Selected.

Success!

Introduction

During my first playthrough of Dragon Age I regretted the lack of appropriate armor for an elven Grey Warden. I didn't want to encumber my melee rogue in heavy plate, but found leather armor lacking in character. As the endgame approached I was desperate to find something to wear that would show how far my warden had come from his city-elf origins, but the best I could do was to kit him out in full Ancient Elven Armor - all well and good, were it not for the inkling that I'd gone to the wrong Joining and accidently become a member of the Green Wardens.

It seemed like the game was lacking in options at the lighter end of the armor scale and that seemed like as good a basis as any for a mod.

This is a very early release, the first step in a project I intend to build on. But I want to get something out there for people to play with and to hopefully gather suggestions and feedback for the next release. Thanks for looking!

Description

This mod adds a full suit (armor, gloves, boots and helm) of medium armor to the player's inventory. The armor has been designed with the following principles in mind:

- A lore-appropriate fusion of elven and Grey Warden designs, including the Grey Warden insignia.
- A 'lighter' look than many medium/heavy armors, emphasising leather and chainmail rather than metal plate.
- A helmet that doesn't look silly on an elf. (I've already got pointy ears, I don't need head-wings!)
- Decent, but but balanced bonuses for a melee rogue or warrior.

The current version does all of the above and is suitable for all race and gender combinations, not just elves. In creating this texture I have blended some original work with material from the Ancient Elven and Warden Commander sets.

Known Issues

- At the moment the armor uses existing normal maps rather than custom ones. As a result the bump mapping is far from perfect. Due to a hardware failure the PC I'm working on is using an older graphics card which means I can't test the normal maps in-game, so I've left them out for now. If anyone wants to volunteer to help me out by sending screenshots from a high end system, let me know.

Upcoming Changes

Soon:
- Normal maps!
- A second pass on the texture, particularly the chainmail, developing the original designs and scaling back on the amount of stuff I've 'borrowed' from existing textures.

Later on:
- A corresponding suit of light armor for archer characters.
- Placing the set(s) at a lore/gameplay-appropriate point in the campaign, for people who prefer to earn their items.

Even later:
- Developing a short questline with the final version of the set as a reward.

Thanks

Thanks to Krayzie_3334, Divine_Divinity and Adinos for their tutorials.

Tools Used

Dragon Age Toolset
Adobe Photoshop CS3 w/ Nvidia DDS Plugin
DATool (http://social.bioware.com/project/41/)