Dragon Age: Origins
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yokmp

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About this mod

What to say here? I like the freedom of choice. Especially those which concern the Succubi. So i thought it would be cool to give the Player some reward when he kills one or more of these. Read the Description for more Details.

Permissions and credits
THIS RESOURCE WILL ONLY HAVE THE BUILDER TO BUILDER FILE. Thanks for understanding. 

Original Description:

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:: PROGRAM INFO ::
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Program Name.....: Demon_Shapes
Version................: 0.2
Author.................: yokmp
File Size..............: 89 Kb
Release Date.......: 08.03.2011
Languages...........: en-us
Download URL......: http://social.bioware.com/bw_projects_file_download.php?project_file_id=8942
Source URL..........: http://social.bioware.com/bw_projects_file_download.php?project_file_id=8943
ScreenShot URL...: http://social.bioware.com/project/4192/#gallery
MD5 Hash............: 081706E008EF742D871D130AC67E4E7E

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:: A LITTLE UPDATE ::
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I uploaded the german translation (Demon_Shapes_de-de.tlk).

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:: DESCRIPTION or/and USES ::
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I would like to have some (more) response for it.

---------------------------------------The basic idea behind this mod:---------------------------------------
If you kill a Succubus instead of accept her offer you do a "good" thing but you gain nothing from it.
With this Mod you gain a Spell or Talentpoint for each killed Succubus.
If you kill two of them you gain another (better) Spell (or Point to spend)
and if you killed all four (yes there are only four (two in the Broken Circle,
one at Arl Eamon and the last at Honnelath)) you gain a 'devastating' Spell.
I only created Spells/added a Shape, a passive Ability and a Buff for Mages/Shapeshifters
because i never played a Warrior or Rouge long enough to get handy with them.
So i've decided to give these classes Talentpoints instead.

----------------------------------------------About the Spells:----------------------------------------------
I created two new Categorys. These are "Demonic Path" for the Shapeshifter and "Dark Rites" for the Mage.
In the first one are a passive Ability named Demonic Path which requires Master Shapeshifter to be unlocked
and the Succubus-Shape-Spell which can be aquired by killing some Succubi
(like Morrigan said "Study the Animal and try to be like it" or anything similar ...).
In the second one are 6 Spells.
These are Succubus Resistances, Burning Rain,Infect, Entangle, Push and Shockwave
(i will replace or tweak them later).

---------------------------------------They all do what the name says---------------------------------------
Entangle is like the Web from the Spidershape.
Push pushes an enemy away and knock him down.
Schockwave does the same like Push but within a small radius around the player.
Demonic Properties is a passive Ability (like Master Shapeshifter).
Succubi Resistances is a modal Ability.
Succubus Mimicry is a Shapeshifter Form.
Burning Rain is like the Flameblast.
Infection is like the Chainlightning Spell but is depends on nature Damage.

----------------------------------------------------BUGS-----------------------------------------------------
Ive reinstalled the complete Game with all the nice DLCs and the Tollset but the stupid Bugs aren't gone.
I played the game as a fresh install without any Mod and the first Succubus at the Broken Circle quest
still spawns with one HP. Maybe there is something wrong with my savegame.

The second thing is, if you kill the first Succubus in the Broken Circle Quest (yes, the same again)
you should kill her before the last Templar. Otherwise it can happen,
that you won't gain anything for her death!
A quicksave before entering her room is a nice Idea.

The Entangle Spell doesn't show the Projectile anymore.
I've changed anything in the ABI_base_new.xls file but i can't remember what )=
For Builders: You shuld not set the Projectile in the xls-File because it looks misplaced!
There is a Function in the Spellscript to get around that.

---------------------------------------------And before i forget---------------------------------------------
You should make shure that you haven't killed any Succubus before you used this Mod!
Alternatively there are some DeBug Scripts. To add a Spell open the Console and enter:
'runscript ds_db_addabi 4500XY'. The 'XY' is a number between 15 and 22.
Look at the ABI_base_new.xls in the Zipfile at the Downloadpage to know what number corresponds to what spell.

If you want to help me you are welcome (=

p.s.: im sorry for my english


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:: REQUIRED ::
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The Basegame is Required. You can have the Sone Prisoner DLC but you don't have to.
Without it you won't get the Infection Spell.
But you can add it via console with 'runscript ds_db_addabi 450022'.


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:: WHAT'S NEW ::
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I've rewritten the Script srveral times to avoid the manipulation of the creature_core-File.
Unfortunately this wasn't possible to get the Succubus in Honnelath included in the Script.

Now the spells Entangle, Spush and Shockwave had a condition for Difficulty.
Look into the Script itself to get handy with that.


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:: CHANGE LOG ::
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I added and removed serveral Spells. You can see the rests in the Builderfile (included in the .zip-File).

German is now supportet but included in the .zip-File too.
(Demon_Shapes_0.2.zip\Demon_Shapes_0.2\Localizations\)
There is a txt-File and a xls-File. Thanks to anakin5 for hit TLKTOOL.
With that you can make your own translations and get the german one out of the txt-File.

'Kitty' from Honnelath is now supportet.

Many other things. You can say its a rewrite.


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:: TODO ::
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Getting around some Bugs and write some more code for the Spells. Especially for the Infection one. you may notice that it won't apply the slowdowns as described in the Tooltip description.



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