Dragon Age: Origins
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About this mod

Alternate versions of campaign levels to give modders more flexibility when editing or expanding the core campaign.

Permissions and credits
This project is a modder's resource, providing alternative versions of some of the existing campaign levels at different times of day. This is intended for modders or players who just want night or day versions of certain levels, and don't want/don't know how to edit the levels themselves.

All these are raw level files, and have lightmaps included. They must be manually exported from the Toolset before they may be used in-game. All of them use the default single-player names, so they will replace the existing campaign levels. To get the levels working stand-alone, you will need to change their layout names and re-export.

Note that levels in certain areas may have slight discrepancies in lighting, effects and polygon count. This is to reflect the new atmosphere settings, and in some cases, necessary to properly re-render lightmaps and export without glitches. Some of the new atmosphere settings may not work well with the existing areadata information the game uses for colour grading and post-processing.

DISCLAIMER: All levels here were originally created by BioWare. I claim no ownership over them except for the changes I have personally made. Any builder may use these tweaked levels in their mods, whether personal or released publicly, though I'd appreciate a mention in the mod's credits if possible.

All levels originally obtained from the following location: http://social.bioware.com/project/1331/ (and now on Nexus)



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