Dragon Age: Origins

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Rak72

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rak72

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About this mod

A set of armor to keep you looking professional throughout the campaign. Will spawn in inventory first load after the joining ritual.
you can also add via console:

runscript rak_wrt

Works very nicely with the universal dye kit. The screenshots are with my UDK dyes - can be found here if you like:

http:

Permissions and credits
Version 4.0:
I noticed the armor glowed from a distance, I fixed this.

Also added an optional file to place in override - As requested by many, here is a lower stat verion of my armours.  Each Item only has 3 bonuses as opposed to my usual 6. The third stat is kind of a BS stat.
Download the main file as usual, then place this one in the override.  If you want to go back to the high stats, just take this one out of override.
If you already have the item spawned in your inventory, you will need to respawn it with the console to get the new stats.

runscript rak_WRT


Version 3.0:
I thought the helm looked a little busy and didn't like the shoulder & knee pads.I fixed these up in the latest version.


Version 2.0
Remove old version (1.0):
Delete folders:
C:DocumentsBioWareDragon AgeAddInsRAK_WRT
C:DocumentsBioWareDragon Agepackagescoredata - RAK_WRT_package
Fixed problem where armor was showing invisible if you did not have Awakenings in the OC

A set of armor to keep you looking professional throughout the campaign. Will spawn in inventory first load after the joining ritual.
you can also add via console:

runscript rak_wrt

Works very nicely with the universal dye kit. The screenshots are with my UDK dyes - can be found here if you like:

http://social.bioware.com/project/4105/#details

and here is a link to Nezroy's Universal Dye Kit:
http://www.nexusmods.com/dragonage/mods/1390/?

Is upgradeable at Soldiers Peak.