Dragon Age: Origins

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veetoks

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veetoks

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About this mod

Rune Slots for Crystals, Collars, and Kaddis

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This mod will add a flat two rune slots for each of your dog's equipment, both collar and warpaint. (both armor)

It will also add a leveled number of rune slots ranging from 0 to 3 to Shale's Crystals (small weapons, large armor), depending on the quality (these are Bioware designated base materials, not mine):

Crystal Level - Base Material - # of Runeslots

Chipped - Iron - 0
Flawed - Grey Iron - 0
Clear - Veridium - 1
Flawless - Red Steel - 2
Brilliant - Dragonbone - 3

I've finally figured out how to enable runes for Shale and Dog's equipment slots so there is no longer a need for the workaround.

INSTALLATION:
Drop into Documents->Override directory to install.

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Some of these pieces have been designated as Armor, so...

REQUIRED: Awakening in the OC if you want to use this in Origins - http://dragonage.nexusmods.com/downloads/file.php?id=920

I'll upload the armor runes myself under optional files (including Awakening Runes Fixes), but you'll have to console them in, and who's to say you'll have self-discipline enough not to cheat in paragon runes, amirite?

If you'd rather they all count as weapons for some odd reason, leave a comment, and I'll post a weapons-only version.

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