Dragon Age: Origins

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Created by

Paul Conway

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Paulconway

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About this mod

A standalone adventure for Dragon Age Origins, using a beautifully built, custom Island. Featuring 2 hours of content, fully voiced characters and some custom music.

You will play as Manfred, a mercenary hired to find the missing children on 'Craggy Island'. Talk to the villagers, gather some leads and solve the mystery. What o

Permissions and credits
Mirrors
Features
-Custom Built Island and Campaign
-Fully Voiced Characters
-Custom Music
-2 Hours Worth of Content

Summary
As another dawn ascends on the peaceful community of Craggy Island, one scream is followed by another, as hysterical parents notice that their children are not in their beds, at the breakfast table, or in fact, anywhere to be seen. A state of frenzy ensues and the island has been locked down; nobody enters, nobody leaves.

In this standalone adventure, you will play as Manfred, a mercenary hired to investigate the disappearance of 3 young children on 'Craggy Island'. Talk to the villagers, gather some leads and solve the mystery. What on earth happened to those children? The island has a dark history and is not about to reveal its secrets so easily.

'Craggy Island' offers a well rounded gameplay experience, with a focus on story, exploration and mystery. You will be immersed in an Island dripping in atmosphere and intrigue.

*Best played in one sitting, in a dark room, with headphones on*

Follow my Blog: http://stickybrain.blogspot.com/

If you enjoyed Craggy Island and want to show your support, hit the Thumbs Up! Any feedback is much appreciated.

NB* There is an issue with the custom music not playing. To fix this, follow these steps:

-Open: My Documents/Bioware/Dragon Age/addins/Craggy/Core/Audio and CUT all contents out of the 'Music' folder.
-Open: Dragon Age/addins/Craggy/Module/ and create a new folder called 'Audio', then another new folder called 'Sound'.
-Paste the cut files into this folder.

Patch 1.2 Release Notes:
-Fixed: Maura's name is now appearing correctly
-Fixed: Couch in the Guest House is unselectable
-Fixed: Rosemary's conversation now triggers correctly
-Fixed: Pascal's VO/Conversation slighty mixed up
-Fixed an issue with Bonnie's necklass equipping properly
-Added: 'Ending' journal entry
-Added: Villians corpse is now lootable

Installation
Simply use the DAUpdater to install the DAZIP.

Music
Daniel Byerly (http://www.youtube.com/user/alacazam)
Baldurs Gate Boss Fight

Voice Acting
Rosemary/Ann - DahliaLynn
Milo/Brian/Charles/Guard - Robert Benjamin (Benjaminz)
Bonnie/Phidelma - Anne Gill
Pascal - Mark Cantan
Nicholas/Gerard - Patrick Dunne (Maleficent_mdjsj)
Clive/Gaffney/Vincent/Finbar/Jack/Drunk Guy/Guard/Ambient - Paul Conway
Roisin/Ambient - Hannah Conway
Kathleen/Ambient - Kathleen Conway

Special Thanks:
TimelordDC (http://timelorddc.blogspot.com/) The MAN
Dahlialynn (http://social.bioware.com/project/2589/#gallery)
DAWiki Contributors
Amstradhero (http://social.bioware.com/project/2696/)
Starbucks
Noticeboards
Jack Canfield
Anyone that has helped me via BSN forums
VO Artists, you guys were great
Muse