DRAGON AGE
Awakening Silverite Mines Bugfix by Terra_Ex
Dragon Age: Origins » Gameplay Effects and Changes
Added: 01/10/2010 - 02:17PM
Updated: 07/05/2011 - 10:24PM

1,036 Endorsements

1.0.2 Latest version

17,354 Unique D/Ls

28,166 Total D/Ls

116,603 Total Views

Uploaded by TerraEx

Description

Last updated at 22:24, 7 May 2011 Uploaded at 14:17, 1 Oct 2010

Silverite Mines Equipment Glitch Fix v1.0.2
===========================================

Created by Terra_Ex


What this mod does
==================
This mod fixes the infamous Silverite Mines equipment glitch that causes you to permanently lose some/all of the equipment on your player character. With this fix installed the scene involving the Architect & Utha will display correctly (not against a black backdrop) and your equipment will be correctly removed at the appropriate time. The fourth experimental subject will spawn correctly and they will be wearing your equipment when you encounter them. You should no longer have to strip naked to avoid the bug.

If you've saved AFTER the bug has occurred then this will not remedy the situation.

Should you encounter any issues/irregularities in the Silverite Mines that you believe may be connected to the patch (or if the issue persists after applying the fix) contact me on the DA Nexus page.

Compatibility
=============
I have verified the fix as working on a warden affected by this bug using the v1.04 official patch.

This fix should be compatible with both the english & localised versions of Dragon Age: Awakening- the correct language text strings should be displayed regardless.


Installation
============
Unzip the "z_TerraEx_Silverite" directory to your override directory. ie: "My Documents\BioWare\Dragon Age\packages\core\override"


Credits
=======
Terra_Ex - Fixer of bugs.
lilmeezer- Many thanks for testing the initial fix.


Other Dragon Age projects
=========================
Be sure to check out my other projects:

Morrigan Restoration Patch - Bugfixes & restored content (fully voiced) for our favourite witch in Dragon Age: Origins.
BW Project Page: http://social.bioware.com/project/2553/
DA Nexus Page: http://www.dragonagenexus.com/downloads/file.php?id=1120


CharGenMorph Compiler - Compiles all chargenmorphcfg.xml files into one so aesthetic mods play nicely together.
BW Project Page: http://social.bioware.com/project/2440/
DA Nexus Page: http://www.dragonagenexus.com/downloads/file.php?id=971


Version History
===============
02/10/2010 - v.1.0.2 - Rewrote checking routines for item transfer & the clone's attempt to equip it. Character restricted gear should now always be dumped in the final chest if the clone can't equip it.

02/10/2010 - v.1.0.1 - Added code to handle second weapon set. Some additional code to verify the transfer of player inventory to experimental subject was successful. If any equipped items cannot be transferred for whatever reason they should be placed in the chest at the end of the mines.

01/10/2010 - v.1.0.0 - Initial public release.

Legal / Distribution
====================
You install this mod at your own risk. Do not upload this mod to any other sites/filehosting services etc, it resides on Dragon Age Nexus & the BW Social Network project page only.