Dragon Age: Origins
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Pineappletree

Uploaded by

Pineappletree

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About this mod

This is a set of 12 new eye color tints for use in the DA:O Toolset and ingame Character Creator.

Requirements
Permissions and credits
!!Attention!!

This project won't recieve further updates or support, since it is now part of my new package "Pineappletree's Vibrant Colors"

You can find it here:
http://www.dragonagenexus.com/downloads/file.php?id=153

!!Attention!!



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Details:
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The colors are all very light and vibrant, especially when compared to the vanilla color palette.

At the same time, I tried to maintain a somewhat believable and not too artificial look.

So no "Shocking Pink" or "Evil Red", sorry ;D

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Version 1.1
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This new version of the mod integrates the new colors into the ingame CC and re-arranges them (including the original ones) to this order:

(from lights to darks)

Greys
Blues
Greens
Ambers
Browns
Black

(This is optimized for use with my additional mod "Pinappletree's Eye Color Replacement" which you can get here:

http://www.dragonagenexus.com/downloads/file.php?id=125

If you don't wish to use that mod, the arrangement of some colors might seem a bit odd. But it won't do any harm apart from that)

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Installation
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Unzip and copy the folder "Pineappletree's Vibrant Eye COlors 1_1" into your [...]\Dragon Age\packages\core\override\ folder.

(Your toolset will recognise the colors automatically (restart might be required) and show them in the list of available eye colors in the morph creator.)

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Un-Installation:
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Just delete the folder "Pineappletree's Vibrant Eye COlors 1_1" from your [...]\override\ folder.

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Known Issues:
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This will most probably collide with any other mod that integrates new colors, hairstyles, beards, etc. into the Character Creator.
This is because they come with their own version of the file "chargenmorphcfg.xml" - telling the game to integrate their own files into the CC, but - of course - not mine.
At the moment I know of no other workaround than to manually re-write this file, if you want to use my mod together with one of those.

However, this problem should only affect the integration into the CC!
If you're allready playing chars created with any other mod of this kind, they should stay exactly the way they are!

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History:
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22.11.2009 - Release Version 1.1
22.11.2009 - Release Version 1.0

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Contact:
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http://social.bioware.com/4697/

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Credits:
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Thanks to Bioware for creating Dragon Age: Origins.
Thanks to InsanitySorrow for his ReadMe Generator this file is based on.

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Tools Used:
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Dragon Age Tool Set
Dragon Age ReadMe Generator

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Licensing/Legal:
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Since I long stopped working on DA2, you may do with this mod what you want and without my explicit permission, as long as you keep it free of charge and off Steam and its ilk.

Keep me in the credits, if you are a nice person.
(And if you're not, your mother / grandfather / sister /husband / cat will be very disappointed. Think about that!)