Dragon Age: Origins
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ventisquear

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A friend asked me to release my characters as presets. The truth is, I never use presets. I create a random CC abomination, save the game and replace the morph. But for her sake, I tried. 

This is the result. The same lady, as mrh in toolset, mop in CC and mor imported into the game.

Those of you who create presets and they actually look like - please tell me what I'm doing wrong? Why does it always screw their eyes and often noses and eyebrows, too? Help, please! 

3 comments

  1. Kerriner
    Kerriner
    • member
    • 109 kudos
    It happens to me too, that's why I always use the mor. It seems that some values on the Toolset is not the same in CC. So it depends on the values you used on Toolset, some values will not be so different as others. But I can't say which ones. At least that is what I think, I'm not sure. And unfortunately, I don't know how to fix it.
    1. Risibisi
      Risibisi
      • premium
      • 259 kudos
      As far as I remember is Kerriner right. The values options in the Toolset are more differential. I think the values get rounded. Mochie or Entopie have described this effect in their comment threads.. but I can't give you a page number etc.
      The effect is an old problem.. thats the reason why most morph maker prefer to create mor files and not mop files.
      You could try to pm Mochie.. she is every now and then on the Nexus.. maybe she has a tip for you how you can get your mop version as close as possible to the mor version.
    2. ventisquear
      ventisquear
      • supporter
      • 8 kudos
      Thank you both!
      I'll try to check the comments and contact her, and if that doesn't help, my friend will simply have to learn to use the mor files. >.>