adds an email with all the codes to your PDA
some adventure, some demons, a mash-up of 2 neighborhoods made mostly with the games vanilla resources.
enhanced textures part 1
some nice high res textures, additional material/blend definitons for absolute hd doom3
see pictures and description on nexus
Duct Tape NoObEvEr (1.0)
The mod:

- Add a flashlight on all fire weapons, 2 X more powerfull then the standard hand flashlight.

- Any weapons are modified, the rate of fire, the power, The spread of shotgun, all is more realistic (not more easy, but more realistic).

- All sound of weapons is modified by more realistic sound.

- The dead body, stay on the floor.
MaxGfx (v1.4 | update)
Based on the Maximum Graphics mod by Sinot, this download will maximize your Doom3 gaming experience and tweak out the graphics! For those of you that have not heard of or tried this modification before, Sinot has looked for a long time for a modification that would provide the best visuals/sound/gameplay for this game, after a fruitless search, he decided to create one himself! He states that he has tested nearly all of the D3 mods released at the time and picked the best to create the ultimate Doom3 modification ever. You can see the list of mods in the readme.

    Some of the original features include:

    • The Weapons have the best textures you've ever seen
    • All Weapons have got Real Metal FX Effect. (Incredible)
    • The plasmaball morphs the world around on impact
    • Metal and bottom reflects the Lights
    • Parallax Mapping for better looking
    • Realistic Weapon Sounds and lights
    • Bloom Shader

If you're looking to give your Doom 3 gaming experience a bit of a kick, and enjoy a whole new look and feel for this awesome game, then look no further! With the changes/fixes made to it by Dafama2K7, this modification delivers! Download your very own copy of MaxGfx and start enjoying Doom all over again!

    Some changes in this version include:

    • Updated shaders.
    • Added Dispersion shaders by TheRealSceneGraphManager.
    • Fixed some small bugs.

Refer to the readme for more information.
Evacuation Protocol
Eight long weeks on the field... That's what they call Site1 these days. Everyone in the facility needs something to hang onto. For you it was the thought that you would actually return for some R&R after four weeks overtime. It's a long way from Marscity, let alone Earth, but it's a start.

You return to flickering lights, bad attitudes & a busted heating system. Home sweet home, except something didn't quite feel right. It was colder than usual, & there was a strange feel to the air. You shrugged this off with a nice warm shower before hitting the sack, it was just the lingering feeling of those god forsaken tunnels.

Finally asleep, your dreams weren't about the usual scantily clad women on the beaches of Earth. All you could see was death, everyone around you was dead. The screams of your fallen comrades filled your head. These dreams seemed so real. That unnatural feeling so strong, something was different.

Suddenly, you awake. It wasn't a dream.
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  • added 1 day ago

    Upcoming features and interviews

    posted by BlindJudge Site News

    We’re in the throes of the redesign at the moment and while I have left the actual development to our seasoned professionals, I have still been on the lookout for new content to fill it with. Like I mentioned in the redesign post of yesteryear, we are making the news and articles a bit more of a prominent feature. We’ve been in the process of collecting information, preparing interviews with prominent members of our vast and varied community and looking for ideas that we can follow up on for features.

    As the redesign doesn’t look like it is going to be completed within the next few month ...(continue reading the full article)
  • added 2 weeks ago

    Big changes for the Nexus Mod Manager and the introduction of Tannin42, our ...

    posted by Dark0ne Site News

    We’re all very aware that it’s been a long time since we provided an update on what’s happening in the grand scheme of the Nexus Mod Manager. Too long. As such, it’s time to reveal a few exciting things and our plans moving forward. Oh, and sorry, it’s one of those “long ones” again.

    The Nexus Mod Manager -- the software we’ve been working on these past six years that helps make modding the more popular games on Nexus Mods easier for users. For me, NMM is a bitter-sweet tool with the Nexus name attached to it; it’s been downloaded over 20 million times by over 6.6 million indi ...(continue reading the full article)
  • added 2 weeks ago

    Announcing our newest staff member, Jim, aka Terrorfox1234

    posted by Dark0ne Site News
    It is with great pleasure that I can announce the newest addition to the Nexus Mods team, Jim, who goes by the alias Terrorfox1234.

    Jim has been on my radar for a long time. He originally applied for the community manager position that ultimately SirSalami ended up filling due to having a bit more prior-experience in the area, but we’ve maintained contact over the past 18 months and interacted on many occasions throughout the wider community. I liked his application so much that I specifically messaged him to let him know how great it was, and to let him know that if something similar cropped ...(continue reading the full article)
  • added 1 month ago

    AMA with Robin Scott (DarkOne) Transcript

    posted by BlindJudge Interviews

    : Alright, it’s eight o’clock and we’re English. So punctuality is important to us. So let’s get this show on the road.

    Paul: They’re on mute. Over to you?

    Robin: So the point of this AMA, ask me anything, is literally just to give you a forum to talk to me and I will try to answer your questions as best I can. Or as many of them as I can. It’s kind of just like a tester; we’re testing out various different features on the site. Trying to engage more with the community. Trying to get more stuff on the site that isn’t just automatically put on the site by people adding stuf ...(continue reading the full article)
  • added 2 months ago

    AMA with Robin Scott - Tuesday 6th September

    posted by BlindJudge Game News


    Update: Here's the recording of the recent AMA (Ask me anything). Had a great time, thanks everyone! Hope to do it again soon!



    Recently we introduced Discord as our preferred community chat platform and it really seems to have taken off. We had a few hiccups and no doubt will have a few more, but we’re getting there with around 900-1000 users online at any one time.

    We’re currently looking at introducing various bots and roles within our little Discord world to ...(continue reading the full article)
  • added 2 months ago

    Join us on Discord

    posted by Dark0ne Site News
    If you’re the type of gamer, like us, who likes to use text chat and voice comms to catch up with friends and play games with them, then you’ve probably heard of Discord by now.

    Discord can probably be best described as TeamSpeak or Ventrilo 2.0. It looks pretty, it works brilliantly, it’s efficient and it successfully combines voice and text chat to make a service that is both better than the early voice comms software as well as better than text chat software like Skype. Think IRC meets Ventrilo and they make a 2016 love child, and you kind of get the idea.

    You don’t need to download ...(continue reading the full article)
  • added 3 months ago

    Site redesign - sneak peek - part 1

    posted by BlindJudge Site News
    It’s been a little while coming, but today I’m pleased to give you all a little glimpse into the labour of love that is the newly redesigned

    Please take a watch of the video below and let us know your feedback.

    Like I mention in the video this is a very early version and certain things are not fully functional as yet, we are looking at changing certain aspects of our framework to make continued development easier, but this means that our time-frame has slipped a little.

    Breaking down the video I’ll run through certain parts of the site, firstly the look. We tried many desig ...(continue reading the full article)
  • added 3 months ago

    Forced Password Resets

    posted by Dark0ne Site News
    As you may be aware, we discovered a database breach in November 2015. The “good” news was that the data was very old, with the last registration date in the database being July 22nd 2013. This means anyone who registered on Nexus Mods after that date was not included in the database breach, and anyone before that date was included in the breach. The breach included email addresses, usernames and encrypted passwords.

    As time has gone by, we’ve placed a number of warnings on the site alerting everyone of this breach, urging everyone to change their passwords.

    We’ve recently received multi ...(continue reading the full article)
  • added 3 months ago

    Email issues

    posted by Dark0ne Site News

    We believe this issue was fixed at 2am this morning (since then our mail server has sent over 6,000 emails). Please contact us if you do not think this is the case.

    Original news post:

    Hi folks,

    This is a quick update to let you know we're aware of an issue affecting our email delivery at the moment. A quick check of our stats shows our external mail provider (Amazon SES) has delivered no emails over the past 24 hours. We send emails for registration activation, private message notifications, tracked forum topics and so on and so forth. This will likely be related to recent security updat ...(continue reading the full article)
  • added 4 months ago

    Nexus Mod Manager focus group needs more help

    posted by BlindJudge Site News
    This is a quick and easy news post asking for a little more help with the Nexus Mod Manager focus group. The team has been hard at work doing updates, bug fixing and adding new features to provide the most stable and reliable platform for modding your games. This is going to be one big release!

    We touched on it before, but the big addition to this release will be the Backup and Restore functionality. Following feedback from the users involved in the existing focus group, we have added a complete local backup facility. This allows you to take a 100% complete “snapshot” of your game mods, rea
    ...(continue reading the full article)

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