Darkest Dungeon

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LittleWolfie

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LittleWolfie

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About this mod

Unstoppable Heroes

Permissions and credits
Hello. 

This is my first mod on the Nexus so in case it's in the wrong category, let me know. 

Disclaimer requested by the developers: 
"Unstoppable Heroes" (and all its versions) is not an official Red Hook Studios product or product modification, and Red Hook Studios Inc. is not responsible in any way for changes or damages that may result from using the mod. Furthermore, “Darkest Dungeon” and the Darkest Dungeon logo are trademarks of Red Hook Studios Inc. All content in the game is Copyright Red Hook Studios Inc. All rights reserved.

Note about game versions/updates: 
The mod has been tested with the latest GOG version of the game and all its DLCs. 

I've edited the values in the "info" files for all heroes. 

To use them extract the archive file and put the files into their corresponding folders (e.g. "antiquarian.info" in the "antiquarian" folder). 

For the Flagellant the folder structure should correspond to: Darkest Dungeon > dlc > crimson_court > features > flagellant > heroes > flagellant. 

For the Shield Breaker the folder structure should correspond to: Darkest Dungeon > dlc > shieldbreaker > heroes > shieldbreaker.

For the Musketeer the folder structure should correspond to: Darkest Dungeon > dlc > musketeer > heroes > musketeer.

In case it wasn't clear: you do not create new folders. Use the existing ones.
I didn't write out the numbers as they may be different for each copy of the game. 

Here is a list of the values I've edited:
 
Version 5.0 - Unstoppable Heroes 4

The same as version 4.0 with the following change: 
- Includes: the Flagellant, the Shield Breaker and the Musketeer. 

Version 4.0 - Unstoppable Heroes 3 

The same as version 3.0 with the following changes: 

- Limitations on various skills have been removed. 
- Includes the both the Flagellant and the Shield Breaker. 
- Man at Arms' Retribution skill will work on all enemies. 
- Multiple Flagellants can be placed in a team.  

Version 3.0 - Unstoppable Heroes 2 

The same as version 2.0 with the following changes: 

- All heroes will spawn with the same frequency as the Vestal. 
- Abomination will no longer be stressed while transformed and will not stress the party upon transforming. The limit for the number of transformations is removed as well. 

Version 2.0 - Unstoppable Heroes

All the heroes have the same values of: 

- all resistances and trap: 100% 

- weapon damage: 
 - level 0: 10-20 
 - level 1: 30-40
 - level 2: 50-60
 - level 3: 70-80
 - level 4: 90-100 

- armor HP:
 - level 0: 30 
 - level 1: 50 
 - level 2: 70 
 - level 3: 90 
 - level 4: 100 

- All abilities that heal the party and not the user of the ability have been changed to heal the entire party and edited to these values:  

- level 0: 10 
 - level 1: 30
 - level 2: 40
 - level 3: 50
 - level 4: 80-90 

- For the Jester: Both skills Battle Ballad and Inspiring Tune will work on the entire party.

- The Abomination can travel with religious heroes. 

Version 1.0

Unstoppable: Abomination, Grave Robber, Hellion, Houndmaster, Occultist, Plague Doctor, Vestal

Abomination: 

- all resistances and trap: 100% 

- weapon damage: 
 - level 0: 10-20 
 - level 1: 20-30
 - level 2: 30-40
 - level 3: 40-50
 - level 4: 50-60 

- armor HP:
 - level 0: 30 
 - level 1: 40 
 - level 2: 50 
 - level 3: 60 
 - level 4: 70 

Grave Robber: 

- all resistances and trap: 100% 

- weapon damage: 
 - level 0: 5-10
 - level 1: 20-30 
 - level 2: 30-40 
 - level 3: 45-50
 - level 4: 50-60
 
- armor HP: 
 - level 0: 20 
 - level 1: 30 
 - level 2: 40 
 - level 3: 50 
 - level 4: 60 

Hellion: 
- all resistances and trap: 100% 

- weapon damage: 
 - level 0: 10-15
 - level 1: 20-30 
 - level 2: 30-40 
 - level 3: 40-50
 - level 4: 50-60 

- armor HP: 
 - level 0: 30
 - level 1: 40 
 - level 2: 50 
 - level 3: 60 
 - level 4: 70

Houndmaster: 
- all resistances and trap: 100% 

- weapon damage: 
 - level 0: 5-10 
 - level 1: 10-20 
 - level 2: 20-30 
 - level 3: 30-40 
 - level 4: 40-50 

- armor HP: 
 - level 0: 30
 - level 1: 40 
 - level 2: 50 
 - level 3: 60 
 - level 4: 70 

Occultist: 
- all resistances and trap: 100% 

- weapon damage: 
 - level 0: 5-10 
 - level 1: 15-20 
 - level 2: 20-25 
 - level 3: 25-30 
 - level 4: 30-40 

- armor HP: 
 - level 0: 20 
 - level 1: 30 
 - level 2: 40 
 - level 3: 50 
 - level 4: 60 

- amount of damage healed by the Wyrd Reconstruction skill: 
 - level 0: 10-15 
 - level 1: 15-20
 - level 2: 20-30 
 - level 3: 30-40 
 - level 4: 40-50

Plague Doctor: 
- all resistances and trap: 100% 
- weapon damage: 
 - level 0: 5-10 
 - level 1: 20-30 
 - level 2: 30-40 
 - level 3: 40-50
 - level 4: 50-60
 
- armor HP: 
 - level 0: 30 
 - level 1: 40 
 - level 2: 50 
 - level 3: 60
 - level 4: 70 

Vestal:
- all resistances and trap: 100% 

- weapon damage: 
 - level 0: 5-10 
 - level 1: 10-20 
 - level 2: 20-25 
 - level 3: 25-30 
 - level 4: 30-40

- armor HP: 
 - level 0: 30 
 - level 1: 40 
 - level 2: 50 
 - level 3: 55
 - level 4: 60 

- amount of damage healed by the Divine Grace skill: 
 - level 0: 10-15 
 - level 1: 20-25
 - level 2: 30-35 
 - level 3: 40-50 
 - level 4: 50-60

- amount of damage healed by the God's Comfort skill: 
 - level 0: 10-20 
 - level 1: 15-30
 - level 2: 20-30 
 - level 3: 30-40 
 - level 4: 40-60

Unstoppable: Antiquarian, Arbalest, Bounty Hunter, Crusader, Highwayman, Jester, Leper, Man at Arms

Antiquarian: 
- all resistances and trap: 100%

- weapon damage:
 - level 0: 5-10
 - level 1: 15-20
 - level 2: 25-30
 - level 3: 35-40
 - level 4: 45-50

- armor HP: 
 - level 0: 20 
 - level 1: 30 
 - level 2: 40 
 - level 3: 50
 - level 4: 60 

- amount of damage healed by the Fortifying Vapours skill: 
 - level 0: 10-10 
 - level 1: 10-20
 - level 2: 20-20 
 - level 3: 20-30 
 - level 4: 30-30

Arbalest:
- all resistances and trap: 100%

- weapon damage:
 - level 0: 5-10
 - level 1: 20-30
 - level 2: 40-50
 - level 3: 60-70
 - level 4: 70-80

- armor HP: 
 - level 0: 30 
 - level 1: 40 
 - level 2: 50 
 - level 3: 60
 - level 4: 70 

- amount of damage healed by the Battlefield Bandage skill: 
 - level 0: 20-30 
 - level 1: 30-30
 - level 2: 30-40 
 - level 3: 40-40 
 - level 4: 40-50

Bounty Hunter:
- all resistances and trap: 100%

- weapon damage:
 - level 0: 5-10
 - level 1: 20-30
 - level 2: 40-45
 - level 3: 50-55
 - level 4: 60-70

- armor HP: 
 - level 0: 30 
 - level 1: 40 
 - level 2: 50 
 - level 3: 60
 - level 4: 70 

Crusader:
- all resistances and trap: 100%

- weapon damage:
 - level 0: 10-20
 - level 1: 20-30
 - level 2: 40-50
 - level 3: 60-70
 - level 4: 80-90

- armor HP: 
 - level 0: 35 
 - level 1: 40 
 - level 2: 50 
 - level 3: 60
 - level 4: 70 

- amount of damage healed by the Battle Heal skill: 
 - level 0: 20-20 
 - level 1: 20-30
 - level 2: 30-40 
 - level 3: 40-40 
 - level 4: 50-60

Highwayman: 
- all resistances and trap: 100%

- weapon damage:
 - level 0: 10-15
 - level 1: 20-30
 - level 2: 40-50
 - level 3: 60-70
 - level 4: 80-90

- armor HP: 
 - level 0: 30 
 - level 1: 40 
 - level 2: 50 
 - level 3: 60
 - level 4: 70 

Jester:
- all resistances and trap: 100%

- weapon damage:
 - level 0: 10-20
 - level 1: 30-40
 - level 2: 50-60
 - level 3: 70-80
 - level 4: 90-100

- armor HP: 
 - level 0: 30 
 - level 1: 40 
 - level 2: 50 
 - level 3: 60
 - level 4: 70 

- Both skills: Battle Ballad and Inspiring Tune will work on the entire party. 

Leper: 
- all resistances and trap: 100%

- weapon damage:
 - level 0: 10-20
 - level 1: 30-40
 - level 2: 50-60
 - level 3: 70-80
 - level 4: 90-100

- armor HP: 
 - level 0: 40 
 - level 1: 50 
 - level 2: 60 
 - level 3: 70
 - level 4: 80 

Man at Arms: 
- all resistances and trap: 100%

- weapon damage:
 - level 0: 10-20
 - level 1: 30-40
 - level 2: 50-60
 - level 3: 70-80
 - level 4: 90-100

- armor HP: 
 - level 0: 40 
 - level 1: 50 
 - level 2: 60 
 - level 3: 70
 - level 4: 80

I've tested my mods and they work with the Radiant update (version 1.0), the Crimson Court (versions 2.0 and 3.0), the Shield Breaker (version 4.0). 

I've created the mods for personal use and wanted to share them, in case they would interest some to use them in their game. 
If you want to make the values more balanced, feel free to edit the altered files with notepad or a similar program. 
E.g. Folders: Darkest Dungeon > heroes > vestal, file: vestal.info   

Known bugs: 
The game might momentarily freeze for a second or so. 

Permission notes: 
Make sure to credit me for the Unstoppable Heroes mod, the Unstoppable: Abomination, Grave Robber, Hellion, Houndmaster, Occultist, Plague Doctor, Vestal mod and for the Unstoppable: Antiquarian, Arbalest, Bounty Hunter, Crusader, Highwayman, Jester, Leper, Man at Arms mod.