Darkest Dungeon
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wodzu_93

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AdamK1993r

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About this mod

Adds Dark Slayer class to the game. Intended to replicate Vergil from DMC3/DMC4SE in DD.
This class is a DPS, able to attack from any position and provides very reliable damage.
Has 8 custom combat skills (yes, eight), 7 custom camping skills, and a stance system.
Uses Crusader sprites as placeholder art. Compatible with DD versio

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Changelogs
Class: Dark Slayer
High DPS/Glass Cannon/Stance character with very unorthodox playing style. Crushes foes with the use of attack chains (combos), but is an individualist and doesn't like other adventurers (low team synergies, self only camping buffs). Most of his moves don't end the turn.

Basically what Vergil from DMC would play like in DD. Compatible with Darkest Dungeon build 20340.

Stats:
Lvl 1: Dmg: 2-3 Crit: 4% Spd: 09 Dodge: 12 Prot: 0 HP: 15
Lvl 2: Dmg: 2-3 Crit: 4% Spd: 10 Dodge: 17 Prot: 0 HP: 20
Lvl 3: Dmg: 2-3 Crit: 5% Spd: 11 Dodge: 22 Prot: 0 HP: 25
Lvl 4: Dmg: 2-3 Crit: 5% Spd: 13 Dodge: 27 Prot: 0 HP: 30
Lvl 5: Dmg: 3-3 Crit: 6% Spd: 15 Dodge: 32 Prot: 0 HP: 35

Bleed Resist: 10%
Blight Resist: 10%
Stun Resist: 10%
Disease Resist: 50%
Move Resist: 10%
Debuff Resist: 50%
Death Blow Resist: 67%
Trap Resist: 30%

Default stance: Katana


Combat Skills:
1. Switch Weapon
Position: All | Target: Self | Stance: Any | Ends turn: No
Switches between Katana and Broadsword stances.
Lvl 1: Uses per turn: 1 | Debuff Self: -8 Spd (1)
Lvl 2: Uses per turn: 1 | Debuff Self: -8 Spd (1)
Lvl 3: Uses per turn: 1 | Debuff Self: -8 Spd (1)
Lvl 4: Uses per turn: 1 | Debuff Self: -8 Spd (1)
Lvl 5: Uses per turn: 2 | Debuff Self: -8 Spd (1)

2. Diagonal Cut
Position: 1-2 | Target: 1-2 | Stance: Katana | Ends turn: No
Acc vs. Marked: +15% | Dmg vs. Marked: +35%
Buff Self: Dmg to skill Judgement Cut: +35% (1)
Buff Self: Acc to skill Judgement Cut: +25% (1)
Buff Self: Dmg to skill High Time: +35% (1)
Buff Self: Acc to skill High Time: +25% (1)
Lvl 1: Uses per turn: 1 | Acc Base: 65%
Lvl 2: Uses per turn: 1 | Acc Base: 70%
Lvl 3: Uses per turn: 1 | Acc Base: 75%
Lvl 4: Uses per turn: 2 | Acc Base: 80%
Lvl 5: Uses per turn: 2 | Acc Base: 85%

3. Judgement Cut
Position: 1-2-3 | Target: 1-2-3-4 | Stance: Katana | Ends turn: Yes
Acc vs. Marked: +15% | Dmg vs. Marked: +35% | Move: Bwd 2
Buff Self: Dmg to skill Stinger: +35% (2)
Buff Self: Acc to skill Stinger: +25% (2)
Buff Self: Dodge vs. Marked: +25 (1)
Lvl 1: Acc Base: 65% Pull 2 (100%)
Lvl 2: Acc Base: 70% Pull 2 (110%)
Lvl 3: Acc Base: 75% Pull 2 (120%)
Lvl 4: Acc Base: 80% Pull 2 (130%)
Lvl 5: Acc Base: 85% Pull 2 (140%)

4. Rapid Slash
Position: 4 | Target: AOE All | Stance: Katana | Ends turn: No
Uses per turn: 1 | Mark target (2) | Crit Mod: -2% | Move: Fwd 3
Lvl 1: Acc Base: 095% | Debuff target: -20% Prot (1|100%) -10 Dodge (1|100%)
Lvl 2: Acc Base: 100% | Debuff target: -22% Prot (1|110%) -12 Dodge (1|110%)
Lvl 3: Acc Base: 105% | Debuff target: -24% Prot (1|120%) -15 Dodge (1|120%)
Lvl 4: Acc Base: 110% | Debuff target: -27% Prot (1|130%) -17 Dodge (1|130%)
Lvl 5: Acc Base: 115% | Debuff target: -30% Prot (1|140%) -20 Dodge (1|140%)

5. Summoned Swords/Out of combat move
Position: 1-2-3 | Target: All | Stance: Any | Ends turn: No
Uses per turn: 1 | Mark Target (2) | Dmg Mod: -100%
Acc Base: 160% | Debuff target: -5% Prot (1|120%) -5 Dodge (1|120%)
Katana: Move Bwd 1 | Broadsword: Pull 1 (120%)

This skill replaces general "move" skill in slot 5. As such, it is not possible to view it from the character sheet (only in dungeons) and is not upgradeable.

6. Helm Breaker
Position 1-2 | Target: 1-2 | Stance: Broadsword | Ends turn: Yes
Acc vs. Marked: +15% | Dmg vs. Marked: +35%
Acc vs. Stunned: +25% | Dmg vs. Stunned: +40%
Lvl 1: Acc Base: 65% | Heal Self: 1
Lvl 2: Acc Base: 70% | Heal Self: 1
Lvl 3: Acc Base: 75% | Heal Self: 2
Lvl 4: Acc Base: 80% | Heal Self: 2
Lvl 5: Acc Base: 85% | Heal Self: 3

7. High Time
Position: 1-2 | Target 1-2 | Stance: Broadsword | Ends turn: No
Acc vs. Marked: +15% | Dmg vs. Marked: +35%
Buff Self: Dmg to skill Judgement Cut: +35% (1)
Buff Self: Acc to skill Judgement Cut: +25% (1)
Lvl 1: Uses per turn: 1 | Acc Base: 65% | Stun (55%)
Lvl 2: Uses per turn: 1 | Acc Base: 70% | Stun (65%)
Lvl 3: Uses per turn: 1 | Acc Base: 75% | Stun (75%)
Lvl 4: Uses per turn: 2 | Acc Base: 80% | Stun (85%)
Lvl 5: Uses per turn: 2 | Acc Base: 85% | Stun (95%)

8. Stinger
Position: 2-3-4 | Target: 1-2 | Stance: Broadsword | Ends turn: No
Acc vs. Marked: +15% | Dmg vs. Marked: +35% | Move: Fwd 3
Buff Self: Dmg to skill High Time: +35% (1)
Buff Self: Acc to skill High Time: +25% (1)
Uses per turn: 1 | Lvl 1: Acc Base: 65% | Debuff Target: -50% Stun Resist (1|100%)
Uses per turn: 1 | Lvl 2: Acc Base: 70% | Debuff Target: -50% Stun Resist (1|110%)
Uses per turn: 1 | Lvl 3: Acc Base: 75% | Debuff Target: -50% Stun Resist (1|120%)
Uses per turn: 2 | Lvl 4: Acc Base: 80% | Debuff Target: -50% Stun Resist (1|130%)
Uses per turn: 2 | Lvl 5: Acc Base: 85% | Debuff Target: -50% Stun Resist (1|140%)


Camping Skills:

Regenerate (1, 5 Uses)
Self:Heal 10% HP

Relieve Mind (1, 5 Uses)
Self:-10 Stress

Resilience (1, 5 Uses, 4 Combats)
Self: +10% Bleed Resist
+10% Blight Resist
+10% Disease Resist

Demonic Alchemy (3)
Create random supply item.

I Need More Power (4, 4 Combats)
Self: +1% Crit
+2 Speed
+10 Dodge


Eye On The Prize (5, 4 Combats)
Self: +15% Damage

Demonic Heritage (5, 4 Combats)
Self: Remove Mortality Debuffs
Remove Blight
Remove Bleed
Remove Disease
-20% Stress Received

Class specific trinkets:

Blue Orb
+15% Max HP

Key of Chronus
-4 SPD on First Round
+1 SPD after First Round
+10 DODGE vs. Marked

Golden Sun
+35% Stun Skill Chance if Light above 50
+20% Move Skill Chance if Light above 50
+20% Debuff Skill Chance if Light above 50
-10 DODGE if Light below 51

Onyx Moonshard
+35% Stun Skill Chance if Light below 51
+20% Move Skill Chance if Light below 51
+20% Debuff Skill Chance if Light below 51
-2 SPD if Light above 50

Devil Star
+3% CRIT vs. Marked
+10 ACC vs. Marked
-20% Stress Heal Received

Perfect Amulet
+20% DMG vs. Human
+15 DODGE
+40% Bleed Resist
+40% Blight Resist
+30% Stress Damage
-15% Virtue Chance