Top 25 in the past 2 weeks
2. Warmonger Penalty Reduction Project for Sid Meier's Civilization VI
Reduce, or eliminate, the warmonger penalty due to attacking others nations. Makes for a more pleasant playthrough with less denouncements.
updated 17:21, 14 Nov 2016 3,582 40 1kb MarkVSullivan
3. More Builds per Builder for Sid Meier's Civilization VI
Ever feel like the builders shouldn't disappear after three builds? Well, using this they won't disappear for a ton more turns.
updated 3:22, 13 Dec 2016 2,619 27 16kb Shad0wkn1ght
4. Daughter Of Seth for Sid Meier's Civilization VI
Gives Egypt all bonuses, unique units and unique buildings of all other civs. (Excluding the Aztecs, Religious Convert, Lavra and Mbanza.)
updated 15:18, 29 Oct 2016 4,628 71 2kb Moraelin
5. Better Tribal Villages for Sid Meier's Civilization VI
This mod makes village more likely to get better stuff and enables certain traits from Villages that were otherwise extremely rare or completely disabled by default.
updated 6:22, 4 Feb 2017 3,075 27 2kb jfujii
6. Unit Report Screen for Sid Meier's Civilization VI
Adds a Unit List and improves Yield info on the Report Screen
updated 16:56, 16 Jan 2017 3,749 67 21kb gmiller7138
7. Tougher City States for Sid Meier's Civilization VI
Gives city states a bit more units, so they don't get rolled over so quickly, but hopefully without making them overpowered.
updated 7:50, 23 Oct 2016 3,085 46 1kb Moraelin
8. Mynex's More Starting Units for Sid Meier's Civilization VI
This is a cheat that adds units, tech, gold at the beginning of game
updated 22:35, 6 Dec 2016 4,629 60 1kb Mynex
11. Better Unique Improvements for Sid Meier's Civilization VI
Buffs Unique Improvements so you might actually build them
updated 1:23, 27 Nov 2016 2,153 21 2kb Pwere
12. Daughter Of Ptah for Sid Meier's Civilization VI
The blessing of Ptah, god of crafters, gives Egypt +3 production, +3 gold, and +1 food on ALL tiles. Even those who didn't have those. Also an extra government wildcard.
updated 22:10, 23 Oct 2016 2,521 54 2kb Moraelin
13. Daughter Of Ra for Sid Meier's Civilization VI
Gives Egypt extra production of everything on every worked tile, plus one extra wildcard slot
updated 22:12, 23 Oct 2016 1,706 34 2kb Moraelin
14. Mynex's Larger Maps for Sid Meier's Civilization VI
Adds 5 new map sizes.
updated 20:15, 30 Oct 2016 2,115 24 2kb Mynex
15. Mynex's Increased Starting Distances for Sid Meier's Civilization VI
Increased Starting Distances for Civs/Barbs
updated 8:49, 3 Nov 2016 3,399 41 2kb Mynex
16. Mynex's Game Tweaks for Sid Meier's Civilization VI
Various Game Tweaks
updated 14:08, 15 Nov 2016 1,306 20 3kb Mynex
17. TIME X ALL IN ONE for Sid Meier's Civilization VI
Add ( X2 ) ( X3 ) ( X4 ) ( X5 ) ( X10 ) times longer Research, Civics and GreatPerson turns rate of all game speeds.
updated 21:09, 23 Jan 2017 2,170 10 2kb alex29mc
19. Ananse's BFG Modpack for Sid Meier's Civilization VI
This is a total overhaul mod containing all of my mods, as well as UI mods made by others, and pretty much every other mod out there that A) I like and B) is compatible with this package.
For obvious reasons, this modpack is MEANT TO BE RUN ALONE.
updated 10:23, 2 Feb 2017 1,863 11 859kb AnansetheSpider
20. Civilopedia on Main Menu for Sid Meier's Civilization VI
Adds a way to open the Civilopedia to the Main Menu.
updated 7:59, 21 Dec 2016 1,718 17 25kb Remgrandt
21. Diplomatic Total for Sid Meier's Civilization VI
Shows Relationship Level and Sum Score of Reasons.
updated 19:14, 24 Dec 2016 2,193 11 22kb kavisgo
22. RickF7666 Unit Changes for Sid Meier's Civilization VI
A mod that makes changes to some units. Currently Builder & Scout
updated 5:52, 6 Jan 2017 574 7 1kb RickF7666
23. WMD Enhancement for Sid Meier's Civilization VI
Modifications to the Inter-Continental Ballistic Missile (ICBM) to increase range and lethality.
updated 23:29, 10 Jan 2017 275 3 1kb khafir
24. Mod ID generator for Sid Meier's Civilization VI
updated 22:02, 24 Oct 2016 229 1 33kb Hisu
25. Slavery And You for Sid Meier's Civilization VI
Adds a government military policy card that makes ground non-ranged units capture defeated military units as builders, same as the Aztec Eagle Warriors do
updated 1:50, 25 Oct 2016 1,352 28 1kb Moraelin