Sid Meier's Civilization VI
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Mynex

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Mynex

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About this mod

3/6/24 comment: I've just returned to playing the game and I will look into making this work!

Various Game Tweaks

Permissions and credits
Changelogs
3/6/24 comment: I've just returned to playing the game and I will look into making this work!

WHAT IT DOES
1. Changes the road movement costs by era: Ancient 1, Midieval .75, Industrial .5, Modern .25
2. Changes the weights (chances of what to get) of the Goody huts and add in a chance to get a builder, trader, settler (see file for all changes)
3. Cheat: Give the "All Roads Lead to Rome" civ trait to America - You can change the Civ name in the file to preferred civ
--- This is a temprorary thing until I figure out/find a clean way to get builders/settlers/some unit to build roads.
----- I'm actually thinking making a new unit just for this purpose, attainable at Civil Engineering: Road Construction Crew -- Thoughts?
4. Enabled building of Farms on Desert, Snow, Tundra, and Tundra Hills (requires Civil Engineering),
5. Enabled ability to move across/through mountains.
6. Disabled religious units ability to ignore borders.  This prevents the AI from spamming religious units in your territories (also prevents you from doing the same)

KNOWN ISSUES
Tribal Villages sometimes spawn under a mountain - Scout on Auto-explore got tripped up in test run, couldn't find/collect the Tribal Village.

HOW TO GET IT
Start a new game and enjoy!  The mod is enabled by default.

HOW TO INSTALL IT
Open the downloaded file and drag the Mynex_GameTweaks folder into your "Documents/My Games/Sid Meier's Civilization VI/Mods" folder.
It should auto-activate itself the next time you start the game, but you can still turn it on and off in the menu, under Additional Content.

HOW TO UNINSTALL IT
Delete the Mynex_GameTweaks folder from there.

COMPATIBILITY
It is compatible my other mods;
Mynex's Larger Maps (This mod was really designed for use with this one!)
Mynex's More Starting Units
Mynex's Increased Starting Distance
Mynex's More City Names

Also with Moraelin's "Daughter of...", "Tougher City States", and "Gigantic Map" mods.
(I REALLY recommend using Tougher City States with this one on the Gigantic or Larger Maps mods!)


Thanks/Kudos/Huzzahs
Thanks to all the Users/Modders on Civfanatic forums for all the awesome ideas, listing of things that annoy them (and me!), toss out sample/simple mods to learn from/use and the more complex mods!