It's been a year in the making but we're finally ready to release what we think will be our final build for the next major step in NMM functionality, profiling. The download link for this build is at the bottom of this article, however, before you rush off, I highly recommend you read this article as it contains important information about this version of NMM.
What is profiling?
Profiling is the ability to create and switch between multiple different mod setups within NMM to facilitate different playthroughs of your game. One profile might be for your axe wielding Nord with mods specific to that ...(continue reading the full article)
We released NMM version 0.53.0 at the beginning of the week which includes a new mod activation queue window. The idea is to allow you to queue up multiple installations or uninstallations of your mods as well as not locking out the other functions of NMM while your mod actions are being processed.
This update also enables you to select multiple mods and decide whether to install them or uninstall them, potentially saving a lot of clicking if you're doing a fresh install of hundreds of mods. Where before you would have to select each mod individually and either double-click it or press the acti ...(continue reading the full article)
As far as I'm concerned I'm dubbing 2014 "The Year of Stability and Sleep" for the Nexus. The first year where we finally grappled with and beat the recurring downtime issues that have plagued the site ever since its inception back in 2001, and, once we finally stabilised our new cloud and cluster setup around about the middle of the year, myself and the staff have had practically 5 months of uninterrupted sleep. No more text messages or phone calls at 3am telling us the sites are down again. That, in itself, makes 2014 a success for me.
Indeed, the sites have been so stable that it enabled me ...(continue reading the full article)
Back in August we moved to a new CDN server setup for serving our downloads. For many, download speeds have stayed the same or improved with this move but for some, download speeds have gotten worse.
We're continuing to work on the download setup within the CDN as we continue to learn all the little intricacies involved in such a complex setup but we're struggling to troubleshoot a lot of people's download speed issues, a lot of the time, because we're not getting the right sort of feedback. For example, simply saying "I'm getting bad download speeds" isn't useful at all for us!
As such, we've c ...(continue reading the full article)
Hello, and let me start by apologising for the lack of updates recently. August is typically our holiday month where most of us take at least a week or two off (or 4, in my case) to have our holidays, rest and recuperate away from the sites. I'll doubly apologise to those people who've sent in support tickets via the contact form. As I am the sole point of contact for support tickets if I'm not around they go unanswered, and a lot have gone unanswered this month (though I've tried to at least cover the Premium Members who are having issues with their payments). So, sorry about that. Service sh ...(continue reading the full article)
Following on from an update on the downloading situation made at the start of the month I want to write a quick post to say we're still working on the CDN setup I touted in the original update.
Many people are (wrongly) blaming the new download system we added to the site back in the middle of June, which worked fine up until the Steam sales made everything go a bit crazy. To enable us to fully discount this update as a factor for those of you who are getting slow downloads and downloading issues we've re-enabled the old file server selection download method which we'll likely keep up and runni ...(continue reading the full article)