About this mod
Adds SMAA, liftgamma, contrast, lumasharpen, Gaussian blur and negative vibrance.
- Requirements
- Permissions and credits
This game is already heavily post processed but I thought I would tone some things down such as the gamma lifts. I also wasnt happy with the in game AA.
New Release
Lite version here. Less performance impact, no embossing or blur.
This preset features:
- SMAA (Color edge detection)
- Curves (Increased contrast slightly for luma only)
- Tonemap (Reduce exposure slightly to tone down default bloom, Balance midtones adjusted by liftgamma)
- LumaSharpen (not overdone)
- Guassian blur (For a little more much needed AA and a less digitalized look)
- Emboss (Very slight on monitor version, for bump mapping)
- Lift gamma (Took some blue out of the shadows, some yellow out of the highlights and some green from the mid tones for a more natural look although some is still retained as this is usually desired)
- Negative Vibrance (slight to bring it back to a more natural state)
Toggles:
Scroll lock SweetFX
Numbpad 0 Gaussian blur
Installation:
- Install reshade framework, use mediator to select client.exe in the BNS folder and select update/add and push to app. Alternatively copy the ReShade folder and ReShade.fx to the bin folder and then copy over ReShade32.dll and rename it to d3d9.dll.
- Overwrite the files in the BnS/bin/ReShade folder with mine
- Have AA Disabled in game and graphics card control panel (for SweetFX)
- I recomend a brightness of 40-50 in game
Todo:
- More blue and less green in the shadows
- Slightly less saturation.