AGE OF MYTHOLOGY EXTENDED EDITION
HOT FILES
Rotate Buildings Ingame
Small modification allows you to rotate buildings when you are placing them during a game.
Mythic Cops
MOVIE: A crazy story of two cops attempting to capture a mysterious sorcerer for speeding on Highway LoLoL. Titans Only. 20 min long.
The Hobbit
"In a hole in the ground, there lived a Hobbit. Not a nasty, dirty, wet hole, filled with the ends of worms and an oozy smell, nor yet a dry, bare sandy hole with nothing in it to sit down on or to eat: it was a Hobbit-hole, and that means comfort." - The Hobbit, by John Ronald Reuel Tolkien



The scenario 'The Hobbit' chronicles nearly every major plot point in the novel, from the encounter with the Trolls to the Battle of Five Armies. I tried to stay as close to the original story as possible, incorporating a lot of dialogue straight from the book. Other features include:



- Different gameplay methods such as stealth and strategy

- RPG elements such as sub-quests

- A level-up system based on the number and type of enemies you kill

- A bonus mission should you reach high enough a level

- Cinematic cut-scenes render important points of the plot

- An 'html' readme file which contains many tips and tricks, as well as a comprehensive walkthrough for every sub-quest and power-up in the game

- Different modes of gameplay for beginners and experts



NOTE: The scenario can theoretically be played on all difficulty levels, with varying degrees of difficulty respectively. I would play on 'Easy' though, for that is what I based my play-testing on.



Enjoy!
Cretan Mercenary
This mod adds a new unit: the Cretan Mercenary. This is a greek mercenary archer with an iron armor and a little shield. This unit can also attack in short range with his sword (putting his bow on his back). The unit choose automatically how to attack.



Greeks armies made a large use of mercenary (especially in Alexander's period). The Cretan Mercenaries are specialized in the use of bow, not much used by other greek soldiers.
Age of Emprires The Conquerors Conversion (1.0)
This is a bunch of maps that I made in Age of Mythology The Titans. The maps are from Age of Empires 2 The Conquerers. The maps are very nice but in Fortress there is barely anything but the towns and a huge forest. Since the size is so small there is no reason not to download it to just try it out.
Dalmation Bella (Reviewed) (1.0)
Tech: 8
Quality: 7
FunFactor: 7
Stability: 7
Creativity: 7
Installation Instructions: 10

Overall Rating: 7.7
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  • added 2 weeks ago

    Email issues

    posted by Dark0ne Site News
    Update:

    We believe this issue was fixed at 2am this morning (since then our mail server has sent over 6,000 emails). Please contact us if you do not think this is the case.



    Original news post:


    Hi folks,

    This is a quick update to let you know we're aware of an issue affecting our email delivery at the moment. A quick check of our stats shows our external mail provider (Amazon SES) has delivered no emails over the past 24 hours. We send emails for registration activation, private message notifications, tracked forum topics and so on and so forth. This will likely be related to recent security updat ...(continue reading the full article)
  • added 1 month ago

    Nexus Mod Manager focus group needs more help

    posted by BlindJudge Site News
    This is a quick and easy news post asking for a little more help with the Nexus Mod Manager focus group. The team has been hard at work doing updates, bug fixing and adding new features to provide the most stable and reliable platform for modding your games. This is going to be one big release!

    We touched on it before, but the big addition to this release will be the Backup and Restore functionality. Following feedback from the users involved in the existing focus group, we have added a complete local backup facility. This allows you to take a 100% complete “snapshot” of your game mods, rea
    ...(continue reading the full article)
  • added 2 months ago

    File Front archiving in progress

    posted by Dark0ne Site News
    Back in the middle of 2015, FileFront.com quietly shut the doors to its various gaming hub sites (which were much like Nexus sites for game mods back in their hayday in the early to mid 2000s). Over the past few years File Front was extremely out-dated, slow or outright broken in many areas, lacking some TLC that it needed despite still having an active contingent of core users who still frequented their forums.

    While File Front hadn’t really been updated properly in years with most games supported being released before 2010, it contained tens of thousands of files for lots of great (but now) ...(continue reading the full article)
  • added 3 months ago

    Change of Ad Provider

    posted by Dark0ne Site News
    While I wouldn’t normally divulge such information publically in a news post due to the “unsexy” nature of talking about advertising, and because most of it happens behind the scenes anyway, I thought I would be remiss if I didn’t update people on this topic.

    A little under two months ago we announced and released our new ad reporting functionality. The idea was to provide a very easy method to report bad ads that might come up on the site. Most importantly, for us, it was a way of gauging just how bad a problem bad ads were on our provider. Bad ads being defined as ads with auto playin ...(continue reading the full article)
  • added 3 months ago

    Changes to our file uploader and large file uploading fix

    posted by BlindJudge Site News
    As you are all probably aware we have had an issue for many, many months now with our file uploader not being able to process large file uploads (typically files above 300MB in size). During this time we’ve been working with mod authors to manually upload large files to our database for them. Obviously this isn't ideal for either you or for us, so we've also been working diligently behind the scenes to get a new uploader coded for the sites. We've finished work on this new uploader and it’s now live and available to be used on the sites.

    This new uploader brings with it a number of new bene ...(continue reading the full article)
  • added 3 months ago

    SSL Testing on Nexus Mods

    posted by Dark0ne Site News
    Hi folks,

    Just a quick heads up that we're currently testing out the implementation of SSL security across the Nexus site (not the forums, yet).

    The switch has been flicked and you should be seeing a nice padlock in your URL bar while browsing the site. Some pages aren't showing a green padlock yet due to links to the non-SSL side of the forums.

    While initial testing has been positive, we'd appreciate it if you could let us know if you notice any errors, issues or anomalies browsing the site today as we cannot extensively test every single last nook and cranny of these sites as effectively as a f ...(continue reading the full article)
  • added 3 months ago

    Wanted: NMM Testers and Focus Group

    posted by BlindJudge Site News
    We’re currently in the process of adding new features into Nexus Mod Manager, Robin covered it briefly in a previous news post, so I’ll try and expand a little more.

    What we are aiming for with NMM is a piece of software that will make the installation, management and visibility of mods incredibly easy and open. You see a mod you like on our site, you click ‘Download with NMM’ and have it seamlessly downloaded, unpacked and placed in the right location with minimal fuss. Don’t like the file, then click to uninstall and NMM will go through and ensure that all remnants of that file are ...(continue reading the full article)
  • added 4 months ago

    Downloading issues

    posted by Dark0ne Site News
    Update: This issue should now be resolved.

    Hi folks,

    We're aware of some issues with our download mechanism today which certain users are experiencing on certain files. The problem stems from our current work trying to get the sites switched over to a fully SSL secured system -- a complex and costly procedure we've been working on for some time now to better secure our sites and your user data.

    Because the way this is affecting the CDN, this issue is likely to get worse before it gets better as the CDN cache begins to empty out. We obviously hope to get it fixed as soon as possible, but it could ...(continue reading the full article)
  • added 5 months ago

    Ad reporting functionality

    posted by Dark0ne Site News
    To help us sort out our ad serving we’ve added a new “report this ad” feature underneath any ad placements on the site. This functionality will quickly let us know about the ad placement you’re reporting which we can then pass on to our ad supplier to help them quickly get to the root of the problem.

    A bad ad that we would appreciate you reporting if you see it would be considered as:

    • Any ads with auto-playing sound.
    • Any ads that look like those crazy epilepsy inducing ads of the early 2000s with flashing colours.
    • Any pop-ups. We do not use pop-up ads.
    • Any ads that “break” the page lay
    ...(continue reading the full article)
  • added 5 months ago

    Corrections to file stats

    posted by Dark0ne Site News
    Hi folks,

    It came to our attention last week, in a random forum post unrelated to the topic, that the unique file download stats have been broken for quite some time now. I honestly had no idea this was the case.

    The unique download stat you see on file pages is supposed to tell you how many individual members have downloaded a file. Irrespective of how many times that user comes back to download that file (or multiple versions of a file on the same page) the unique download counter should only go up once per user who downloads from a file page. As an example, imagine a new user goes to the SkyU ...(continue reading the full article)

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